Stellaris

Stellaris

Additional Traits
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Update: 11 May, 2016 @ 9:15am

Initial Upload

Update: 11 May, 2016 @ 8:39am

Initial Upload

Update: 9 May, 2016 @ 12:41pm

2022, December, the 10th : The game is still going strong. Stellaris has known a lot of evolutions, right ? I miss the old ftl, it was fun. I finally understood how to play wormholes and it got removed in the next update. Dammit.

The mod has grown, slowly but steadily. Most updates are just maintenance and the occasional rebalance, but sometimes new traits are added, still aiming for a balanced game.
I finally expanded the UI for gene-modding, instead of relying on external mods. Hopefully it works well for everyone.

The Custodian Initiative, from Paradox, really is a nice thing. They made modding the game way easier. A big shoutout to Caligula and the rest of the stellaris modding den.
Love you guys, even if I'm rarely participating in the discussions.

Everyone who read this message, have a great day.
Everyone who plays this mod, thank you so much !

See you in a few years. Maybe. :P

Update: 9 May, 2016 @ 12:18pm

Coming one year and half later, now that I know how to update these messages. I'm hiding this little text here, in plain sight, and congratulates anyone which reads this little tibbit.

I'm really happy about our work on this mod, everyone which helped design the original traits, to test, to provide names, descriptions, advices. Those who commented, which reported bugs and errors, which explained how much an idiot I could be, how much they loved this mod, everyone.

I know it's not the biggest mod in the game, but there is a lot of people playing with Additional Traits active and that sends me butterfly in the stomach everytime I see the number of subcribers to the mod. It's the first time I work on something which so many people can enjoy and participate. That's a great feeling.

To everyone, thank you. For the past, the present and the future of the mod, thank you.
We'll not stop working on it for as long as we can. Patch after patch, we'll try to improve this mod, as the devs from Paradox are trying to improve the vanilla game.
One year and half. Maybe I'll hijack the second upload note for the third anniversary of the game. Or I'll forget. I may forgot. I tend to forget things. Just remind me of this when it's time, thank you. :)

May the fallen rest in pieces,
Granhyt.