Garry's Mod

Garry's Mod

ph_forest
Showing 1-10 of 27 entries
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Update: 7 Oct, 2016 @ 2:15pm

- Refixed models and materials

Update: 6 Oct, 2016 @ 9:30am

None Provided

Update: 6 Oct, 2016 @ 9:27am

None Provided

Update: 5 Oct, 2016 @ 9:58am

- Fixed spawns so it works with Wolvin's prophunt as well.

Update: 14 Jun, 2016 @ 9:53am

- New clip boxes to prevent further texture hiding. Should be almost 100% secure now.

Update: 12 Jun, 2016 @ 3:32pm

- Added spawns (40 now)
- Added treehouse "cs_office"
- Added changed teleporter to use multiple exit positions. Should prevent some issues with stuck players.

Update: 1 Jun, 2016 @ 9:41am

None Provided

Update: 29 May, 2016 @ 3:05pm

- Moved the Zergling to the shed.

Update: 29 May, 2016 @ 1:44pm

- More clipping boxes for trees. (I start to understand the hate for them).

Update: 28 May, 2016 @ 9:24am

- Bigger collision box for the crystal formation to prevent texture hiding on top of it.