Invisible, Inc.

Invisible, Inc.

Agent Mods Combo
Showing 11-20 of 90 entries
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Update: 5 Mar, 2021 @ 11:27am

Update: 5 Mar, 2021 @ 4:26am

Update: 3 Mar, 2021 @ 5:04am

Update: 20 Jun, 2019 @ 8:03am

Update: 25 May, 2019 @ 2:30am

Update: 9 Jan, 2019 @ 11:17am

upd: several sfx set to play on some abilities (for mind shade, buying pwr augment and wireless overloader)

Update: 5 Jan, 2019 @ 2:54am

Have no idea what it was, something minor or bug I guess.

Update: 4 Jan, 2019 @ 8:06pm

Pedler's door breaking counts for armor penetration (augment and/or ventricular lance effect) now, lowest-tier guards being unaffected by strength fixed (yep, KO time = STR+penetration - armor, but those unarmored dudes were getting 1 KO all the time), maybe gone on buffing side too much

Update: 4 Jan, 2019 @ 11:41am

Pedler rebalance:
- Breaking Door became heavier: can knock out any guard or drone with armor less than agent's current STRENGTH, fragile drones getting destroyed, Movement Points cost raised (2 instead of 1).
- Wireless Access to consoles 3 tiles away (to compensate melee drawback and recall alpha).
- Augment tooltip/summary got readjusted to be compact (for some grammar cost).

Update: 25 Dec, 2018 @ 2:55pm