Space Engineers

Space Engineers

Pirates Are Coming - New Pirates , Scaled Spawn (alpha)
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Update: 22 Jul, 2016 @ 7:16am

Sightly increase chanse of drones firing fixed weapon

Update: 13 Jul, 2016 @ 5:31am

Fixed some ship/station not spawn
Few change script

Update: 2 Jun, 2016 @ 5:18am

Change Formidable mk.1 chase if player ship size is over 100 meters.(Reduce from 300+ meters)

Update: 1 Jun, 2016 @ 6:22am

Fixed Indecisive mk.1 not work
Fixed large/small mine self destruction

Update: 31 May, 2016 @ 6:16am

Minor improved pirate drone script

Update: 26 May, 2016 @ 5:09am

Decrease station antenna range to 10km.
Adds New Function : If you leave from pirate station/ship antenna range, antenna will turn off.
(Drones spawn from antenna. If antenna power is off, drones are not spawn.)

Update: 24 May, 2016 @ 8:02am

Added "Wreckage and Furious" Random Encounter

Update: 23 May, 2016 @ 5:28am

Update: 21 May, 2016 @ 8:13am

Added truely wrecked Irresistible mk.1. You can choose leave, or salvage at the risk.

Update: 21 May, 2016 @ 4:48am

Add "Minefield" new random encounter
Fixed Repulse mk.1(standalone) are not working
Recompile mod files character code to UTF-8 without BOM(Will work non english SE client...?)