Sid Meier's Civilization: Beyond Earth

Sid Meier's Civilization: Beyond Earth

Echoes of Earth
Showing 11-15 of 15 entries
< 1  >
Update: 7 Aug, 2016 @ 5:38pm

Changelog: v 16 - Messages from Home

  • Added new Signal mechanic. Certain Satellites give Affinity points when you get a Signal Packet from Old Earth.
  • Added new Signal building, the Signal Archiver, which provides Diplomatic Capital.
  • Incorporated the Signal story messages into the quest system.
  • Building tooltip UI no longer shows Fungus Icons when it boosts improvements. Boosts for Improvements and Resources are now color coded.
  • Technology pop ups no longer have "strategy" text at the bottom. Previously the non-modded game's text would be there, which was misleading.

Update: 17 Jul, 2016 @ 6:46pm

Changelog: v 15 - Wonders of the New World

  • All Wonders have had their effects changed.
  • Wonders now provide one-time Affinity points when built.
  • Wonder tooltips have a flavor paragraph at the end of the tooltip describing what they are.
  • Fixed some minor bugs with some Artifact Reward Wonders.
  • Fixed bug that was causing errors to be printed to the log instead of escaping gracefully.

Update: 24 May, 2016 @ 2:55pm

This version is backwards compatible. If you are suffering from the INTEGR issue loading your game with this version will fix the problem.

Changelog: v 14 - Planetfall

  • Fixed bug where in some games INTEGR wouldn't get Culture per Agreement.

Update: 19 May, 2016 @ 6:06pm

Changelog: v 13 - Planetfall

  • Fixed missing quest text for Thermo Rudder
  • Fixed UI issue where under certain conditions players would be given the Signal quest twice
  • Potential Fix for issue where players would start with a base-game non-modded Diplomatic Trait instead of their Faction Trait

Update: 16 May, 2016 @ 9:38am

Changelog: v 12 - Planetfall

  • Public release