Stellaris

Stellaris

Hyperlane Visibility
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Update: 11 Jun, 2022 @ 1:12pm

Updated to work with the overall >2.3.X Version shader structure. Works with 3.4.3. Graphics options opacity is functional. Funny enough might even be a tiny bit more performant than the standard shader routines (negligible but lerp triggers me).

Terra Incognita Lines are a special thing. If more Luminosity is needed here feel free to comment and discuss.

Update: 6 Dec, 2018 @ 10:51am

Initial Upload

Update: 25 May, 2018 @ 3:02pm

Initial Upload

Update: 25 May, 2018 @ 2:26pm

Initial Upload

Update: 22 Feb, 2018 @ 9:38am

Initial Upload

Update: 9 Jan, 2018 @ 12:37pm

Initial Upload

Update: 21 Sep, 2017 @ 10:11am

Initial Upload

Update: 9 May, 2017 @ 8:55am

Initial Upload

Update: 10 Apr, 2017 @ 8:25am

Initial Upload

Update: 27 May, 2016 @ 1:01pm

Compatibility for 1.1.0
:)