Stellaris

Stellaris

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Update: 5 May @ 6:35am

Updated for v4.0.2

Compatibility flag updated to v4.*.*, no changes needed to be made

Update: 24 Jan @ 1:12pm

Seems like AI Empire numbers somewhere above 30 (vanilla max for Huge galaxies) crashes the game with an unhandled access violation exception. This was affecting Medium, Large, and Huge galaxies with this mod when the slider was dragged or incremented up into the 30s.

I couldn't pinpoint exactly what number it happened at, so I limited the slider to 30 for the sizes that used to have higher maxes. I figure this is a safe maximum since it is the maximum in vanilla, higher numbers probably haven't been properly tested with the new galaxy settings screen.

Mod is updated with this fix:


map/setup_scenarios/huge.txt
line 6 from
num_empires = { min = 0 max = 60 } #limits player customization
to
num_empires = { min = 0 max = 30 } #limits player customization

map/setup_scenarios/large.txt
line 6 from
num_empires = { min = 0 max = 48 } #limits player customization
to
num_empires = { min = 0 max = 30 } #limits player customization

map/setup_scenarios/medium.txt
line 7 from
num_empires = { min = 0 max = 32 } #limits player customization
to
num_empires = { min = 0 max = 30 } #limits player customization

Update: 29 Oct, 2024 @ 12:25pm

Compatibility update for 3.14.*

Added the lines for the new UI in galaxy_shapes.txt, these are the same as vanilla

No other changes were made

Update: 12 Sep, 2024 @ 1:25pm

Two tweaks have been made. If you experience any unfun or otherwise bad empire spawns, please post here: https://steamhost.cn/steamcommunity_com/workshop/filedetails/discussion/687226658/4753075133424109879/

Elliptical Spread Improved
Elliptical galaxies now have a much more aggressively uniform empire spread compared to other shapes (which are unchanged.

Elliptical galaxies are the safest shape, producing the fewest unfun or game-breaking edge-cases. The other shapes have been untouched for this reason (for now, until I do more testing), the spread is exactly the same as it has been in previous versions.

This
countries = { ideal_sq_dist_between = 202500 min_sq_dist_between = 10000 }
changed to
countries = { ideal_sq_dist_between = 202500 min_sq_dist_between = 202500 }


Outer Margin Reduced
Empires can now spawn much closer to the outer edge than before. This applies to all galaxy sizes except Tiny and all shapes. (It can't be configured per shape, only per size, as far as I understand. I wish it could.)

The outer margin has changed a couples times over the lifespan of this mod. With the current state of galaxy shapes, my testing today tells me that a smaller margin is better. A notable change that has happened at some point in vanilla Stellaris is the Ring shape, it's much fatter and less prone to problems with this mod.

Specifically, cluster_radius changed:
  • Tiny: 160 to 180
  • Small: 240 to 260
  • Medium: 320 to 360
  • Large: 360 to 385
  • Huge: 360 to 405

Update: 12 Sep, 2024 @ 10:40am

Updated compatibility flag to v3.13.*

Update: 21 Jun, 2024 @ 10:49pm

Added the brand new v to the supported version string

Update: 13 May, 2024 @ 12:53am

Fixed my stupid fuckup with the directory structure

Update: 9 May, 2024 @ 11:58pm

Compatibility flag update for 3.12.*

Update: 27 Feb, 2024 @ 10:27am

Compatibility flag update for 3.11.*

Update: 16 Nov, 2023 @ 3:43pm

Compatibility flag update for 3.10 (Pyxis) Astral Planes