Total War: WARHAMMER

Total War: WARHAMMER

TOTAL WARHAMMER
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Update: 18 Sep, 2017 @ 2:33pm

- Fix for Norsca campaign bug.

Update: 30 Aug, 2017 @ 1:51pm

- Fixed crashes on the campaign selection skin.
- Corrected (increased) the campaign movespeed of fellbats and terrorgheists.

Update: 29 Aug, 2017 @ 4:41am

- Updated for the Norsca patch.
- Heinrich Kemmler's skills adjusted slightly (for the fact that Krell doesn't degrade at all).
- Removed the previously added Master of the Dead rank 2.

Update: 21 Jul, 2017 @ 9:00am

- Updated for the Krell mini-patch.

Update: 23 Apr, 2017 @ 5:35am

- Quick adjustments to missile unit ranges.

Update: 2 Apr, 2017 @ 1:51am

Update: 2 Apr, 2017 @ 1:27am

- Slayers don't have a shield.
- Fire arrows penalize -8 morale.
- Morale rebalanced, units will not fight to the death as often.
- Argwylon recolored (amber).
- Von Carstein skeletons also carry black shields.
- Channelling stance is 25% cost, -50% movement, immunity to attrition.
- Resistance to attrition skills buffed to 2x effect.
- Gyrocopters, steam tanks immune to fatigue.
- Fatigue accumulates at a slower rate.

Update: 11 Mar, 2017 @ 10:51am

- Green Knight level up problem fixed.
- Green Knight reskinned to be less glowy.

Update: 11 Mar, 2017 @ 5:30am

- Bretonnian factions can vassalize dwarf and empire factions by conquest.
- RoR are not immediately available after disbanded (10% chance per turn).
- The Green Knight is fatigue immune and ignores forest penalties.
- Recovery skills buffed to -5 turns from -3.

Update: 6 Mar, 2017 @ 12:21am

- Innate traits changed.
- Squire cosmetics.
- Fix for the grail reliquae entity.
- Fix for some undead missing fatigue immunity.