Total War: WARHAMMER

Total War: WARHAMMER

TOTAL WARHAMMER
Showing 11-20 of 54 entries
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Update: 1 Mar, 2017 @ 9:28am

- Quick fix for a damsel crash.

Update: 1 Mar, 2017 @ 1:41am

Definitive update for patch 6.

- Balance changes of patch 6 implemented.
- Quick fix for grail knights and guardians.
- I have also reverted my change to upgraded vortex spells (reduced speed so they don't fly all over the place) because CA stole my idea and implemented it in the official balance changes :D

Update: 27 Feb, 2017 @ 3:43pm

Quick Update for patch 6.

- King Louen grants +2 resistance to corruption instead of +10% movement speed.
- Grail guardians are 24-man units, and they don't glow.

Update: 11 Dec, 2016 @ 2:14am

- Overhaul of terrain effects for realism and gameplay. There are now two new unit types for terrain effects (elven cavalry and forest striders). Among other things, forest and scrub terrain slows down units and decreases charge bonus, but not for forest stalkers, elven cavalry, or forest striders.

Update: 10 Dec, 2016 @ 2:51pm

- Fixed empire knight textures.
- Dwarf walls +20% hps.
- Wall towers have a wider firing arc.

Update: 9 Dec, 2016 @ 11:33am

- New version for Update 5 (wood elves).

Update: 9 Dec, 2016 @ 11:31am

(I am not sure this one worked, re-uploading.)

Update: 3 Dec, 2016 @ 2:26am

- AI agents gain xp as human agents.
- Reverted channeling stance of previous update.
- The new Vlad trait applies to generals instead of dignitaries.
- The new Dwarf corruption resistance increased to +4, from +3.
- Added a 2nd skill level to Master of the Dead that grants campaign bonuses.

Update: 29 Nov, 2016 @ 8:45am

- Artillery and artillery-like spells do bonus damage against giants and the like.
- Channeling stance for Vampire Counts grants attrition immunity but is -50% speed (this change is meant as a test and may be reverted).

Update: 20 Nov, 2016 @ 12:32pm

- Small fixes to Update 4 stuff (clan Angrund color, for example).
- Small adjustments to the Update 4 units.
- Reverted the higher charge bonus.
- Reverted the agents' mounts granting bonus campaign movespeed (wasn't working).
- Adjustments to missile weapons across the board (bows less op).