Garry's Mod

Garry's Mod

Nightmare (nZombies - ttt_nightmarechurch)
Showing 1-10 of 15 entries
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Update: 24 Oct, 2016 @ 10:40am

Added new weapons:
+ Ameli (COD:AW)
+ Crossbow (COD:BO2)
+ Tommygun
+ RPG-7

Made some slight adjustments to the colour correction.

Update: 29 Aug, 2016 @ 12:23am

None Provided

Update: 29 Aug, 2016 @ 12:18am

None Provided

Update: 28 Aug, 2016 @ 2:16pm

- Added the Blundellga - I mean, uh, Blundergat.
- Added a file that adds custom PaP names to most (not all) weapons.

Update: 9 Aug, 2016 @ 3:14pm

- Added zombie barricades throughout the map - much fewer zombie risers out of nowhere!
- Added ambient lighting in the sewers to brighten it up a bit. Very subtle but barely noticable.

Update: 4 Aug, 2016 @ 12:53pm

Added benches at mystery box locations for them to sit on - so the player knows where all possible spawns are and so the box appears higher (which looks better to me :P).

Update: 4 Aug, 2016 @ 4:53am

Increased max player count from 4 to 10.

Update: 31 Jul, 2016 @ 4:21am

Replaced the now missing Mosin-Nagant wallbuy with the Surbu Shorty.

Removed the Panzer boss.

Added some invisible walls where I thought they were necessary.

Update: 27 Jun, 2016 @ 7:08am

It seems the CW2.0 SA80 addon no longer exists on the workshop, so it has been replaced with the new L85A2 that is now included with the default CW2.0 pack by default.

Update: 19 Jun, 2016 @ 3:59am

Added new weapons:

+ M79 Laucher
+ Gauss Rifle