Hearts of Iron IV

Hearts of Iron IV

Motorized Artillery
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Update: 19 Jun, 2016 @ 3:53am

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UPDATE #7
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Fixed a small error in the interface file that bugged out the unit icons of the new mechanized artillery.

Update: 18 Jun, 2016 @ 2:46pm

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UPDATE #6
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GOOD NEWS: I changed some things so the motorized/mobile versions can benefit from the damage increases that the artillery technologies give to the vanilla artillery brigades. Because the absence of this caused the motorized/mobile versions to be less powerfull than the horse-drawn versions in late game situations (by about 30 soft attack for the artillery brigade, for instance).

BAD NEWS: This means that I had to overwrite the artillery technology file. Because of this, the mod will likely no longer be compatible with any mods that modify the artillery technology file. I tried making the changes in a renamed file, but the game did not accept that. The only other option would be to create new technologies, but that just feels silly. I also think that this would make researching artillery too expensive (in terms of time and research slots). So for now this will have to do.

SIDE NEWS: I also added a mechanized version of the artillery, towed by mechanized equipment. Otherwise they're the same. They can be found in the mobile unit category.

Update: 17 Jun, 2016 @ 12:45pm

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UPDATE #5
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Added German localization. I'd like to ask any German users to comment on the horribly funny mistakes I made in that effort.

Update: 14 Jun, 2016 @ 12:11am

I don't know what I did in this upload. I think it may have been a double upload or something.

Update: 13 Jun, 2016 @ 12:48pm

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UPDATE #4
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Changed a single number so it's 1.0.1 compatible.

Update: 11 Jun, 2016 @ 3:52pm

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UPDATE #3
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Tiny balancing update on the new support company; I forgot to change the manpower cost and the combat penalty (support companies get a small penalty to combat stats because they're not frontline units (and thus further away from the fight)).

Update: 11 Jun, 2016 @ 2:34pm

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UPDATE #2
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A small update:

I added a new support company; an artillery company with all three types (ART, AT & AA). You don't have to use it, but I personally prefer having engineers, recon, field hospital and logistics in my paratroopers. That means I'd have to choose between one of the three artillery types.

This new unit combines all three, meaning you won't have to choose.

Update: 9 Jun, 2016 @ 1:01pm

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UPDATE #1
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THE FUTURE HAS ARRIVED!
Exactly at 22:13 on the 9th of june!
I dub thee version 1.0.0! Hooray!

I did several things this afternoon. I created a localization file (for the names), an interface file (for the icons) and I split the units up. So the vanilla units are no longer being overwritten. Instead, we no have:

- Standard horse-towed 'infantry' artillery brigades (Vanilla, no changes)
- Truck-towed 'infantry' artillery brigades (identical, but they use trucks and have a 12 kmp/h speed limit)
- Truck-towed 'mobile' artillery brigades (identical, but you can find them alongside motorized and mechanized
infantry, so you can add them directly to mobile regiments)

The separate rocket artillery mod is no longer needed since it's been integrated, so I'll delete it.

Update: 9 Jun, 2016 @ 8:37am

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INITIAL RELEASE:
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The first version of the mod.

Update: 9 Jun, 2016 @ 7:38am

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VERSION 0.0.2
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Put the brigades in a unique file so they can't conflict with vanilla files. They still overwrite the vanilla units though.