Arma 3
Uriki's Mask Mod
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Update: 5 Jun, 2017 @ 8:23pm

fix - Tried mod corruption ( ive no idea how this happend )

Update: 17 May, 2017 @ 6:46pm

Added - Red & Grey versions of beast bandanna, with and without aviators.

Update: 18 Sep, 2016 @ 8:53pm

Fixed - missing texture of ghosts 04
Changed - Updated CfgPatches Author Value from Array to String

Point of interest - Due to the above Changes it is possible that server keys may need to be changed, if you get a problem replace your current bikey to the one provided in the keys folder of the mod.

Update: 10 Sep, 2016 @ 8:07am

Fixed an the issue of the missing bikey file.

Update: 14 Jul, 2016 @ 5:23pm

Added - Default Tan, Khaki, Olive and Beast Bandana Masks now each have a varint with Aviators. As requested by Steam User Jet

Update: 13 Jul, 2016 @ 7:42pm

Added - Skull 01 Aviator varint - as requested by Steam user Jet

Update: 21 Jun, 2016 @ 3:37pm

Added - Tribal 01, Tribal 02 Bandanna face mask each with Black, Green and Khaki variants

Added - 6 New Camo Balaclava variants. ACU, Artic, Flecktarn, Marpat Desert, Marpat Woodland and Woodland


Changed - Number of mask now at 37

Update: 18 Jun, 2016 @ 4:26pm

Added - Ghost 02 and Ghost 03, black, low profile goggle variants

Changed - Config file organizational changes

Update: 18 Jun, 2016 @ 3:18pm

Changed - Deathstroke Balaclava is now black and orange.
Added - Ghost 01 black with low profile goggles ( all other Ghost Balaclavas with get a black low profile goggle version in the next update )

Update: 18 Jun, 2016 @ 11:09am

Added - 6 Camo balaclavas. ACU, Artic, Flecktarn, Marpat Desert, Marpat Wooland, Woodland.

Fixed - Small changes to Config files