Stellaris

Stellaris

Mobile Suit Gundam: Stellaris
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Update: 25 Dec, 2016 @ 6:55pm

Version 8.0.0H Hotfix

Changes:
One event to encompass all tech possibilities. You can now select technology, regardless of whatever faction you choose.

Update: 16 Dec, 2016 @ 11:43pm

Version 8.0.0H

Changes:
All Shipsets, regardless of what mod they're from, or even if they're vanilla, will now be able to use all Zeon and EFSF tech and units. Let me know if a ship or model isn't showing up though.
Resdesigned MS Ship System, 6 tiers of Ship, each with three sections to choose from. Eventually these will have individual models, but because that takes time, we're putting this out now.
Redesigned MS Weaponry, 4 tiers of Machinegun (Short-range, low-damage, high rate of fire), 3 tiers of Rifle(Long-range, high-damage, low rate of fire), 6 Tiers of Sturmfaust/Bazooka.
Added in New tech for Axis and Neo Zeon, as well as their strike craft, although they use Principality models. Consider this a preview.
Added MS Pilots for Axis and Neo Zeon.
Removed MS Shields.
Added the Zeong, Elmeth, Val Walo, and Big Zam as strike craft for Principality of Zeon only. Axis and Neo do not have them. Val Walo and Big Zam are both unlockable by Mobile Armor Research.
Gave Psycommu a purpose again, allows Zeong if you have level 5 MS tech and Elmeth if you have level 2 MA tech.
Added icons for all of the new MS ships. They are Zeon rank insignia going from Ensign to Captain with the tiers.
Rebalanced all strike craft.
Fixed Assault Carrier combat computer bug.
New Lepanto model, by 베이클라이트.
Added one new EFSF portrait, Ewen Bader.
A bunch of little things I've completely forgotten, and an immense amount of behind the scenes works.

Update: 23 Oct, 2016 @ 10:02pm

Version Almost-8.0.0

Changes:
Two new factions: the EFSF, the democratic Earth government, headed by an elected Noa Bright, and the Titans, a military dictatorship under the command of Paptimus Scirocco.
Added a new portrait group, the Earth Federation set. Note that if you pick the Titan faction, you will only use Titan portraits, while the EFSF portraits include all of them.
Added 33 new icons, from MS to Pilots and weaponry.
Added 12 new technology pictures.
Reworked the technology tree. There are now six levels of Mobile Suit technology, each unlocking the successive tier of Hangar Strike Craft. These are unique to each faction.
Army attachments are now available based on your unlocked Mobile Suit technology.
Zeon Tree: Zaku I Scout -> Zaku II A & Zaku II HMT -> Zaku II F & Rick Dom R2 -> Zaku II F2 & Gelgoog A -> Rick Dom & Kämpfer -> Zaku II Kai & Gelgoog Jäger.
EFSF Tree: Ball Scout -> GM & Guntank -> GM [E] & Guncannon -> GM C & Guncannon MPT -> GM C Powered & GM Cannon -> GM II & GM Cannon II.
Strike Craft have been slightly buffed and reorganized in order to accomodate these changes.
New faction icons, courtesy of ..., the maker of the Fandom Emblems Mod.
6 new ships: Lepanto, Salamis, Nelson, Magellan, White Base, and Colombus.
1 new Mobile Suit model: Type 62, Ball, Core Fighter, Guntank, Guncannon, GM, Gundam, and ALEX Gundam
3 new EFSF turrets: the Salamis main, Salamis ball, and Magellan turres.
8 new EFSF army attachments, the Ball,
The White Base is its own class of ship; the Assault Carrier. It can carry a host of weaponry and Mobile Suits, and has slightly higher health than a normal battleship.
Added textures for the Gagaul, Jicco, Gagaul Turrets, reworked several others with minor detailing.
Removed the Psycommu weaponry from all MS. It will be brought back when we get some Psycommu using MS in game.

Update: 5 Sep, 2016 @ 5:44pm

V7.9.9

Changes:
Buffed Strike Craft versions of Mobile Suits with better speed.
Added the first Psycommu weaponry, funnels. They act as an AOE damage and can be equipped on all Mobile Suits after researching Psycommu.
Completed texture work on the Gwazine, Musai, and Papua.
Completed texture work on Gwazine and Musai turrets.
Descriptions for all Zeon factions completed.
2 New Planet types, but they will not appear yet...

Update: 1 Aug, 2016 @ 9:08pm

V7.9.5 Hotfix

Changes:
A quick fix on the Shields. They will now affect evasion.
Buffed pilot evasion values.
Two new pictures for the Newtype Theory and Cyber Newtype Techs.

Update: 30 Jul, 2016 @ 12:36am

V7.9.5

Changes:
Fixed MS graphical errors.
Two New MS Components - Pilots and Shields.
Pilots: Basic Pilot -> Veteran -> Ace, each with improving skill, unlocked by MS tech. Additional Newtype and Cyber Newtype pilots, unlocked by Newtype theory and Cyber newtype.
Shields: No Shield -> Zaku II Shield -> Gouf Shield -> Gyan Shield -> Gelgoog Shield. Using no shield increases evasiveness, succesive shields decrease evasiveness, increase armor. Unlocked by MS tech.
A new Ship Behavior: Mobile Suit Behavior, used by all the new pilots, decreases attack distance, spreads units out, forcing them into close combat. Should stop endless MS circling.
Re-done Newtype and Cyber-Newtype trait icons.
A teaser for the Feddie ships. :P Start a new game for optimal combat.

Update: 18 Jul, 2016 @ 8:31pm

V7.9

Changes:
Two new ships: the Gwazine-class Battleship and the Pazock-class Constructor and Transport.
Papua is now only a Science and Colony ship.
Three new technologies: Newtype Theory, Cyber-Newtypes, and Psycommu. ATTENTION: Do not research Psycommu, it does nothing yet.
Two new attachments - Newtype and Cyber-Newtype Brigades. Unlocked by new techs.
One new army - Mobile Suit Army, extremely expensive, incredibly strong army.
Nearly every Zeon weapon has received buffs in the form of range, damage, power cost decreases, etc. Notably, Mega-Particle Cannons are now basically Lances, and Particle Cannons now behave like Mini-Lances, with similar range but decreased damage.
Removed Musai-class vessel. Replaced Cruiser with Musai.
Gave Musai turrets a placeholder texture.

Update: 9 Jul, 2016 @ 3:31pm

V7.5

Changes:
Three new ships: the Jicco-class corvette, Gagaul-class destroyer, and the transport/construction/science/colonizer Papua-class.
Re-done turrets, removed ball-turret.
Musai placeholder texture.
Fixed Anti-Ship Zaku II hangar bug.

Update: 3 Jul, 2016 @ 10:15pm

V7

Changes:
Three Zeon factions, Principality of Zeon (Fanatic Collectivist, Militarist), lead by Gihren Zabi, Neo Zeon (Fanatic Materialist, Militarist), led by Char Aznable, and Axis Zeon (Collectivist, Militarist, Materialist), lead by Haman Karn.
New Musai model.
New Turret models, Standard Beam Turrets, Ball Beam Turrets/Point Defence, and Missile Turrets.
New Mobile Suit Techs with three levels, Pre-One-Year-War, One-Year-War, and Post-One-Year-War Mobile Suits.
Implemented Dopp fighter, Dodai bomber, and Luggun scout hangars.
Implemented Zaku I, Zaku II, Dom, and Gelgoog hangars.
Newtype and Cyber Newtype Traits added. Newtype increases leader life-span by 50, adds another skill level, and increases experience gain by 50%. Cyber Newype decreases leader life-span by 50, increases experience gain by 200%, and increases skill level by 1.
Changed Zeon tech names.