Space Engineers

Space Engineers

Mercury - needs a fix from Keen SWH (see description) and VOTE!
Showing 1-10 of 10 entries
Update: 2 Oct, 2017 @ 8:57pm

Fixed color shift error in ore maps.

Update: 28 Feb, 2017 @ 6:40pm

removed Dev tag

Update: 27 Feb, 2017 @ 3:55am

Fixed VoxelMaterial texture reference.

Update: 9 Jan, 2017 @ 2:12pm

MAJOR UPDATE:

Adjusted for Keen's removal of planetary tilt.
Updated textures.
Added shading.
Added area of high concentration of Uranium.

Update: 19 Nov, 2016 @ 11:13pm

Small Update: Adjusted Heightmaps.

Update: 19 Nov, 2016 @ 10:12pm

Major Update:

Tilted planet so that the real pole is where it should be. Ice is only available at the North and South Poles in a few deep craters.

Updated textures.

Updated Ore Map so that ore shows up better. Increased Magnesium and Silicon deposits.

Added an incredibly thin atmosphere. Atmospheric thrusters will work, but not well and not at a high altitude.

Update: 11 Sep, 2016 @ 1:51pm

testing what happens when you re-publish.

Update: 3 Sep, 2016 @ 6:08pm

New texture maps. Looks great in Dev branch.

Update: 21 Jul, 2016 @ 5:59pm

Removed crater trails (game couldn't render them properly and they looked like paint blobs).
Limited subterranean ice deposits to deep craters at the poles.
Swapped Magnesium and Silicon deposit areas to better correspond to real life areas of high concentration.

Update: 10 Jul, 2016 @ 4:33pm