ARK: Survival Evolved

ARK: Survival Evolved

AvatARK
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Update: 10 Sep, 2016 @ 7:44pm

- Made tweaks

Update: 10 Sep, 2016 @ 5:53pm

- Temporarily disabled Illumination, it causes crashes, it seems. :(

Update: 10 Sep, 2016 @ 5:02pm

- Fixed waterbending issue (it works now)
- Maybe fixed bending not persisting after leveling

Update: 10 Sep, 2016 @ 4:26pm

- Airbenders recover stamina super quickly
- Airbenders are resistant to heat and cold
- Basic waterbending added!
- Waterbenders are resistant to cold
- Waterbenders can move fast on snow with less friction (Shift+C, toggles)
- Waterbenders can swim super fast (Shift+H, toggles)
- Waterbenders can attack if they are either standing in/on water/snow, or if they have a waterskin in their inventory
- Firebenders can launch themselves with Shift+Space
- Illumination effect moved back to the hand, still has minor issues
- Earthbenders can launch themselves with Shift+Space while standing on earthbendable ground
- Earthbenders don't need stones in their inventories if they are standing on earthbendable ground
- Other tweaks and adjustments

Update: 7 Sep, 2016 @ 9:37pm

- Earthbenders do not generate torpidity
- Airbenders have a higher jump height, especially when speed mode is toggled on
- Switching elements should not crash the server anymore
- Earthbending damage and torpor has been adjusted
- A buff message no longer displays when hit with earthbending

Update: 6 Aug, 2016 @ 1:55am

- Fixed earthbending elixir

Update: 6 Aug, 2016 @ 12:50am

- Added basic earthbending

Update: 3 Aug, 2016 @ 11:23pm

- Really (hopefully) fixed server/client crash when switching bending elements
- Illumination is no longer attached to the hand, but is visible in first and third person!

Update: 3 Aug, 2016 @ 12:02am

- Fixed a client crash that occurred when switching from firebending to airbending and pressing Shift+H.

Update: 28 Jul, 2016 @ 12:13am

- Reorganized code for efficiency (deleting and reinstalling the mod on servers is recommended)
- Airbenders' extra movement speed is now a toggle (Shift+H)
- Illumination looks and works better, although it still doesn't work right in first person view
- Elixirs no longer expire
- Players can see each others' bending animations