Prison Architect

Prison Architect

Road Sensors (Compact Edition)
Showing 1-5 of 5 entries
Update: 28 Jan, 2020 @ 4:54am

Update: 21 Feb, 2019 @ 3:02pm

Update: 13 Oct, 2016 @ 1:12pm

- Added a 3/6/9 seconds interval timer when checking for vehicles/staff. Click this button to let vehicles and staff wait longer/shorter in front of a gate (default=6sec).
Added a 1/2/3 seconds interval timer when storing the Triggered value. This makes it possible to have pulsating statuslights. Interval 1 or 2 = Solid light, 2 or 3 = flashing light. This depends on how fast the game 'forgets' the Triggered value by itself = your CPU power. If it's not pulsating at 3 then you probably have an even slower machine than me...
- Added a Perimeter Statuslight, found in the Objects menu. It can be placed on a perimeter wall (duh).

Update: 9 Sep, 2016 @ 2:13am

Removed sounds on doorservos to keep them silent.

Update: 23 Jul, 2016 @ 12:02pm