Garry's Mod

Garry's Mod

RP City 18 Optimizations for Divinity Roleplay
Showing 61-67 of 67 entries
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Update: 14 Oct, 2016 @ 12:56am

Working on Cubemaps / HDR

Update: 14 Oct, 2016 @ 12:20am

Updated Skybox: Civ Spawn, Plaza, Slums. Added portal to hospital. Added portal to mayor room. Zoneing for skybox needed transition from plaza to slums. Tunnel was added between plaza and slums to hide height map changes. Removed bridge by spawn (above souvenir).

Update: 10 Oct, 2016 @ 10:46pm

Created an automated process to upload to steam workshop cutting down on the chance to make mistakes. Created a more streamlined method of packing files into the map.

Update: 10 Oct, 2016 @ 10:28pm

Working on skybox: Hospital, Mafia, Back Slums, and Souvenir.

Instead of one giant interconnected skybox the map is going to be broken into zones. zones will not have touching skybox's to keep overhead down.

Update: 9 Aug, 2016 @ 1:09am

Correcting Steam workshop upload

Update: 9 Aug, 2016 @ 12:40am

Version information can be found here: http://thedivinityrp.net/forum/showthread.php?tid=8832&pid=99961#pid99961

Update: 4 Aug, 2016 @ 9:34pm

Version information can be found here: http://thedivinityrp.net/forum/showthread.php?tid=8832&pid=99909#pid99909