RimWorld

RimWorld

[A16] Psychology
Showing 51-60 of 83 entries
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Update: 30 Dec, 2016 @ 1:48pm

[Auto-generated text]: Update on 12/30/2016 1:48:10 PM.

Resolved error due to non-static detouring of DoRecruit.

Update: 30 Dec, 2016 @ 1:11pm

[Auto-generated text]: Update on 12/30/2016 1:10:57 PM.

Resolved NPE in InteractionWorker.

Update: 30 Dec, 2016 @ 3:53am

[Auto-generated text]: Update on 12/30/2016 3:53:16 AM.

Fixed Kinsey scale not being accounted for in SecondaryRomanceChanceFactor. Pawn sexuality is now actually significant.
Recruited pawns now lose all their built rapport with recruiters. Its only purpose seems to be to influence recruit chance and it makes them too fanatically in love with whoever talked to them while they were imprisoned.
Added new thought to recruited pawns introducing integration period with colony wherein they don't like the colonists that helped imprison them.
Added three new events: Quarrel, Homesick, and Clique.

Update: 29 Dec, 2016 @ 8:31pm

[Auto-generated text]: Update on 12/29/2016 8:31:06 PM.

Fixed NPE on ThoughtWorker_PanicAttack.

Update: 29 Dec, 2016 @ 7:54pm

[Auto-generated text]: Update on 12/29/2016 7:54:38 PM.

Attempted bugfix for Hediff_Anxiety NPE.

Update: 29 Dec, 2016 @ 4:40am

[Auto-generated text]: Update on 12/29/2016 4:40:20 AM.

Removing the one line of debug code that made it into the upload.

Update: 29 Dec, 2016 @ 4:26am

[Auto-generated text]: Update on 12/29/2016 4:26:44 AM.

Fixed problems with romance methods not being detoured properly, resulting in pawns not learning each others' sexualities or using Psychology romance chances. Also tweaked anxiety values.

Update: 28 Dec, 2016 @ 9:48pm

[Auto-generated text]: Update on 12/28/2016 9:48:11 PM.

Whoops, left some debug code in.

Update: 28 Dec, 2016 @ 9:44pm

[Auto-generated text]: Update on 12/28/2016 9:44:52 PM.

Squashed compatibility bug related to mods that add their own pawns.
Fixed error generated by MentalBreaker that would cause pawns not to go on mental breaks.
Re-implemented panic attacks as a situational thought rather than a memory, still tied into the hediff.

Update: 28 Dec, 2016 @ 5:02pm

[Auto-generated text]: Update on 12/28/2016 5:02:38 PM.

Changed Anxiety to a Hediff rather than a Trait.
Added mod settings toggles for empathy and Kinsey scale.
Moved detours for romance methods to DefsLoaded() to disable them if another mod detours them first, increasing compatibility.
Also spent some time fiddling with the mod description.