ARK: Survival Evolved

ARK: Survival Evolved

Capitalism Currency [OPEN SOURCE] (Discontinued)
Viser 141–150 av 162 bidrag
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Oppdatering: 10. mars 2017 @ 9.14

  • hotfix for screwed up variables by the DevKit

Oppdatering: 10. mars 2017 @ 7.55

  • changed father class for NPCTrader and PlayerTrader packages
  • reworked table unlocking mechanism
  • corrected some function nodes and resetted multicast variables due to malfunctioning DevKit

Oppdatering: 7. mars 2017 @ 12.25

  • improved input widget validation - limit is now 100 mio

Oppdatering: 1. mars 2017 @ 17.32

  • adjusted item recognition logic

Oppdatering: 28. feb. 2017 @ 15.45

  • corrected jet another issue with the gus.ini settings for setting engrams from NPC tables correctly

Oppdatering: 28. feb. 2017 @ 14.19

Oppdatering: 28. feb. 2017 @ 5.55

New features
  • this mod got all the main logic of all other mods
  • reworked complete code base to get rid of redundancy and further cleaning it up
  • got rid of Linux part of this mod since even my Test-Linux-Server does only use the Windows branch... this reduced the size by half
  • added new AntiFraud system, to prevent fraud against the license of this mod
  • finalized phase 2 of implementing TradeLog statistics

Bug fixes and other changes
  • further increased coin collision box, added physix material and changed texturing material like wildcards material instances for dropable meshes

Oppdatering: 8. jan. 2017 @ 8.15

  • CoinBag can now be placed on enemy grounds
  • Changed a few LOD settings to get rid of the vanishing coins issue
  • Changed PrimalGameData_BP, TestGameMode and ModLevel, to solve vanishing items in inventories issue if only capitalism mods are active
  • Reduced mesh size of StatisticProcessor, also cleaned up textures

Oppdatering: 2. des. 2016 @ 10.10

  • StatisticsProcessor - integrated scan for Players and Tribes, also test logging for TradeLog

Oppdatering: 18. nov. 2016 @ 5.05

  • added more variables to statistics processor