RimWorld

RimWorld

Increased Forest Density - Hostile Version V6 B18
Showing 11-20 of 20 entries
< 1  >
Update: 11 Sep, 2016 @ 3:23pm

Completely re-wrote the terrain generation for temperate forest.
There SHOULD be:
-Much less lakes
-More long rivers
-Slightly less marsh
-Some marsh changed to mud.
-Slightly increased rich soil generation.

Update: 4 Sep, 2016 @ 9:07pm

[Auto-generated text]: Update on 9/5/2016 12:07:07 AM.

Update: 3 Sep, 2016 @ 11:44pm

[Auto-generated text]: Update on 9/4/2016 2:45:00 AM.

Update: 2 Sep, 2016 @ 7:39pm

-Hopefully got rid of the dev mode map-edge warning that has been pestering me about roses and daylilies.
-Roses and Daylilies removed from wild spawn list.
-Lowered Boomalope and Boomrat spawn weights on all 3 modded biomes.

Update: 29 Aug, 2016 @ 2:00pm

Version 2.0 as described in the mod description.

Update: 29 Aug, 2016 @ 7:28am

[Auto-generated text]: Update on 8/29/2016 10:28:58 AM.

Update: 28 Aug, 2016 @ 2:42pm

[Auto-generated text]: Update on 8/28/2016 5:42:50 PM.

Update: 25 Aug, 2016 @ 3:19pm

Eliminated "zoo mode". Cleaned up and polished some of the vegetation weights and added in the plant graphical enchancements (ex: Fully grown trees look bigger and young trees look even smaller). My apologies for the momentary zoo mode lol.

Update: 25 Aug, 2016 @ 3:17pm

[Auto-generated text]: Update on 8/25/2016 6:17:15 PM.

Update: 25 Aug, 2016 @ 1:57am

[Auto-generated text]: Update on 8/25/2016 4:57:18 AM.