RimWorld

RimWorld

Hospitality
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Update: 29 Aug, 2018 @ 7:43am

- Updated to B19
- New: Hefty penalty when noone from a group returns
- Fix: "Not enough beds" when area is the whole map
- Fix: Various small fixes
- New: When recruited, guests will give their inventory to a group mate
- New: Guests will now equip what they have bought
- Tweak: Guests are now more picky towards what they will buy
- Tweak: Less goodwill gain/loss per visit
- Tweak: Slightly harder to please
- Removed: Hospitality does not change the refugee chased event anymore (more compatibility)
- Removed: Hospitality does not change the wanderer joins event anymore (more compatibility)

Update: 23 Feb, 2018 @ 6:26am

- New: Option to disable crafting or artistic work for guests (set by default)
- New: Visitors will now ask before arriving when there are no guest beds
- New: Translation keys for mod options
- New: Added option to disable option limits
- New: Guests will stay longer when manhunters or berserking pawns are present
- Tweak: Guests will not leave because of a wounded guest
- Fix: Clarified that sending away guests immediately won't affect relations
- Fix: Prevented error when generating map
- Fix: Visitors are now not aware of undiscovered insects or mechanoids
- Fix: Guests will not come to bases without any colonists
- Fix: Changed wanderer text to be less confusing
- Fix: Diplomats won't interrupt working guests
- Fix: Guests didn't recruit prisoners to the player's faction

Update: 16 Dec, 2017 @ 5:33am

- Tweak: Added minimum goodwill and hospitality rating for guests to help player
- Fix: Therapy mod issue
- Fix: Letter arrow now points to trader if possible
- Fix: If the guest spot is not valid, guests get removed again
- New: Added mod settings
- Fix: Removed guest flag (was obsolete for a long time already)

Update: 5 Dec, 2017 @ 1:18am

- Removed console message for testing

Update: 5 Dec, 2017 @ 1:11am

- Fix: Helping guests were forbidding the objects they drop

Update: 4 Dec, 2017 @ 12:34pm

- Hotfix: Reservation errors

Update: 4 Dec, 2017 @ 6:12am

- Fix: Guests will not steal consumables anymore
- Fix: Guests will properly pay for tee, coffee, etc. if it's in their shopping area
- New: Guests will now help with work if they feel like it

Update: 2 Dec, 2017 @ 5:15am

- Fix: Guests constantly start and stop joy activities when their joy meter is full
- New: Guest beds are now affected by end tables and dressers

Update: 26 Nov, 2017 @ 1:45am

- Hotfix: No shopping zone was inverted

Update: 25 Nov, 2017 @ 11:44am

- New: German translation (by Andie48)
- New: Shopping area can now be selected separately from guest area