Left 4 Dead 2
My First Map
Mostrando 1-8 de 8 aportaciones
Actualización: 21 MAR 2020 a las 9:29

- Removed L4D1 support for reasons below

- L4D2 weapons can now spawn.
- Finale made bit tougher.
- L4D2 stringtables so modified talkers work.
- Nav updated to L4D2 format so bots pick up stuff outside of saferoom.

Actualización: 21 FEB 2017 a las 8:26

- Some miscellaneous fixes/changes.

- No Mercy ambient music.

Actualización: 14 FEB 2017 a las 3:43

- Fixed Versus scoring in finale map.

(apparently VersusTravelCompletion no longer does anything and the finale scoring has to be vscripted...)

Actualización: 8 DIC 2016 a las 13:04

-Swapped places of SMG and Pumpshotgun in first map so bots pick SMG instead.

-Removed Fog from all maps.

-Did some workarounds to map 3 wooden door. (now infected should not try to get through the door)

-Put escape tanks bit farther away from ladder. (may give some extra seconds)

Actualización: 25 SEP 2016 a las 17:51

- Players can now play as Tank in all maps in VS mode.

Actualización: 15 SEP 2016 a las 10:29

- Changed versus max points scoring in mission file.

(Cant get the VersusTravelCompletion to work at all so finale still has 4 points as max score for l4d2)

Actualización: 3 SEP 2016 a las 13:49

-Added Workshop URL to addoninfo.txt and mission file

Actualización: 3 SEP 2016 a las 13:21