RimWorld

RimWorld

Map Reroll
Showing 11-20 of 30 entries
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Update: 21 Nov, 2017 @ 7:08pm

[Auto-generated text]: Update on 11/22/2017 7:08:21 AM.

2.2.2: Drop pod fix
- Fixed player launched drop pods causing errors on arrival

Update: 21 Nov, 2017 @ 2:24pm

[Auto-generated text]: Update on 11/22/2017 2:24:24 AM.

2.2.1: Fix, compatibility tweak
- Fixed preview generation of river maps
- Added compatibility patch for the Configurable Maps mod
- Added button to previews window for quick access to Configurable Maps settings

Update: 19 Nov, 2017 @ 4:55pm

[Auto-generated text]: Update on 11/20/2017 4:55:44 AM.

2.2.0: Updated to B18
- Added caves to preview generator
- Added setting to hide caves on previews
- Maps can now be resized when rerolling (see mod settings)

Update: 6 Nov, 2017 @ 1:54am

[Auto-generated text]: Update on 11/6/2017 1:54:10 PM.

2.1.2: Mod conflict fix
- Added error handler to prevent unknown mod conflict from breaking map rerolling.

Update: 24 Aug, 2017 @ 8:45pm

[Auto-generated text]: Update on 8/25/2017 7:45:27 AM.

2.1.1: Important fix
- Fixed resources being consumed on each map load
- Geyser arrows will expire even if the game is paused
- Added option to disable geyser arrows entirely

Update: 2 Aug, 2017 @ 2:03pm

[Auto-generated text]: Update on 8/3/2017 1:03:22 AM.

2.1.0: UI rework, new features
- Added "Keep this map" button
- Rerolls no longer expire after naming the colony
- Improved the look of the reroll controls window
- Added setting to change the default map size of the world
- Consumed resources now replaced with more appropriate rock type
- Fixed purchased preview pages not being saved

Update: 28 Jul, 2017 @ 12:03pm

[Auto-generated text]: Update on 7/28/2017 11:03:48 PM.

2.0.0: Rewrite, added map previews
- Rewritten rerolling logic for better stability & performance
- Additional settled maps can now also be rerolled
- Added map preview system
- Map reroll cost is now per preview page, rather than per map
- Overhauled reroll control visuals
- Removed the secret feature
- Added arrows pointing to rerolled geysers
- All rerolling can now be done while the game is paused

Update: 26 May, 2017 @ 1:36am

[Auto-generated text]: Update on 5/26/2017 12:36:19 PM.

1.6.1: Important fixes
- Fixed errors when generating maps other than your starting map
- Reroll controls will now be hidden on the world map
- Creating a caravan will now lock the reroll map button
- Having no colonists on the map will prevent rerolls
- Added tooltips to the reroll button to explain the lockout

Update: 25 May, 2017 @ 6:17am

[Auto-generated text]: Update on 5/25/2017 5:17:22 PM.

1.6.0: Updated to A17
- Added rerolling support for loaded games
- Refactored the code base

Update: 18 May, 2017 @ 5:51am

[Auto-generated text]: Update on 5/18/2017 4:51:27 PM.

Fixed a leftover warning message.