Total War: WARHAMMER

Total War: WARHAMMER

OUTDATED - AI Buildings and Recruitment
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Update: 25 Jul, 2017 @ 9:11am

Update: 18 Jul, 2017 @ 10:01am

Update: 7 Jul, 2017 @ 11:37am

Update: 30 Jun, 2017 @ 8:07am

Update: 21 Jun, 2017 @ 8:57am

- Tweaked the recruitment of top tier units. The AI should recruit a limited amount of them.
- Tweaked the cheats the AI gets:
- Unit cost discount decreased
- Growth bonus decreased
- Public order bonus greatly decreased
- Building cost discount greatly increased
- The standard difficulty for hordes spawn and the Chaos Invasion is now Hard instead of Normal for multiplayer. Should provide a better challenge without being too hard.

Update: 3 Apr, 2017 @ 7:41am

Update: 31 Mar, 2017 @ 1:52pm

Update: 28 Mar, 2017 @ 6:09am

Update: 27 Mar, 2017 @ 12:40pm

27/03 - Final mod version -

This is it guys! I think we now have the final version of this mod. I had time to test some improvements I've made to the AI and I'm pretty satisfied with the results. You can see some examples here: imgur.com/a/ucAdR

- Build order improved: better ratio between military, economic and defense buildings. The AI should now build garrisons and walls more often. It doesn't mean it will do it in all its settlements, but it should now protect the important ones.

- Better army templates with more variations and improved priorities. The AI armies will be balanced, fun, challenging and sometimes surprising to catch you off guard :)

- AI cheats slightly reduced as the AI now performs better. The recommended difficulty is still Hard, fair but challenging at times. I also balanced the game for Very Hard if you want a greater challenge, still you can do well without using exploits or dirty tricks. Try Legendary if you're masochist.

Update: 5 Mar, 2017 @ 8:27am