Total War: WARHAMMER

Total War: WARHAMMER

OUTDATED - AI Buildings and Recruitment
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Update: 21 Nov, 2016 @ 12:44pm

Mod update 21/11 - Chaos Rises -

In addition to further improvements in the AI build order, this update brings two major changes:

- The recruitment priorities for top tier units has been rebalanced for all factions. This will prevent the AI to recruit too many of them in a single army like 5 Giants, 4 Steam Tanks or 10 Black Orcs. And Skarsnik's love for Goblin Archers has been fixed!

- Big changes to the Chaos Invasion. Many of you asked me if this mod was compatible with later/stronger Invasion mods. I decided to alter the script so the event will start later (around turn 100 instead of 80). All Chaos armies will spawn with full stacks and will include DLC units! Check out the new screenshots above. The number of armies scales with difficulty, you'll have even more of them in VH or Legendary.

This update is savegame compatible. Have fun!

Update: 20 Nov, 2016 @ 10:05am

Update: 20 Nov, 2016 @ 9:34am

Update: 25 Oct, 2016 @ 9:47am

Update: 22 Oct, 2016 @ 2:39pm

Update: 10 Sep, 2016 @ 5:05pm