ARK: Survival Evolved

ARK: Survival Evolved

Pet Manager
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Mis à jour le : 23 oct. 2016 à 20h00

* Key bindings now persist correctly when restarting the client for a dedicated server game
* Adding and removing pets to a party should behave correctly
* Adding/removing a dino now deselects the dino to avoid confusion
* Selected dino info now updates correctly when sending a party command from inside the Pet Manager

Mis à jour le : 22 oct. 2016 à 19h09

* Fixed issue with blank lists due to 248 bug
* Fixed issues with pets going into stasis (Blank entries)
* Small improvements to UI

# Note that you may need to unload the mod and run server to clear out corrupted saved lists.

Mis à jour le : 17 oct. 2016 à 9h52

Removed debug icon from screen

Mis à jour le : 16 oct. 2016 à 1h04

* Fix for overriding default keys for some actions including sprint and jump.
* New feature supporting multiple pet parties for different situations

Mis à jour le : 14 oct. 2016 à 18h38

* Should no longer set all pets to aggressive when trying to set them to "Attack My Target"
* All new whistle commands are now independent of the built in whistle commands and can be independently bound to a key
* Added new whistle command to set the follow distance via a key press
* Added "Attack This Target" to the new whistle commands

Mis à jour le : 17 sept. 2016 à 20h50

Tweaks

Mis à jour le : 17 sept. 2016 à 15h03

Fix for single player initialization
Fix for health bar rendering issue

Mis à jour le : 16 sept. 2016 à 21h10

Minor change to stop controller from going into stasis

Mis à jour le : 16 sept. 2016 à 17h33

Improved initialization on multiplayer server
Better handling of player death
Rebuilt saving of options
Replaced whistle animation with just sound to avoid glitches
Temporarily disabled rescuing water animals to stop there untimely demise
Renamed pet retrieve button to "Unstick"
Removed debug "chilli" icon

Mis à jour le : 15 sept. 2016 à 0h02

* More robust
* Added Whistle animations and sounds
* Handles death of Character properly
* Clickable Target menu
* Hooked up "Attack My Target" binding