ARK: Survival Evolved

ARK: Survival Evolved

Pet Manager
Visar 1–10 av 24 poster
< 1  2  3 >
Uppdatering: 5 dec, 2016 @ 19:27

Update to initialization code that shows HUD after a restart.
May also help with some other initialization issues. Not sure if it fixes the parties sometimes not switching

Uppdatering: 5 dec, 2016 @ 13:16

* Re-implemented saving just for single player games. Server based game mechanic should be unchanged.
* Fixed replication issue with setting key bindings
* Key binding should no longer flash A before showing the correct binding.
* Added the ability to clear a key binding
* Added the ability to clear all key bindings

Uppdatering: 2 dec, 2016 @ 20:27

Reverted back to previous code until I work out why new changes crash

Uppdatering: 2 dec, 2016 @ 13:21

* Single player game now saves your settings.

Please note that due to changes in the saving mechanism, you will have a one time loss of your current settings for server based games.

Uppdatering: 29 nov, 2016 @ 10:35

Fix for missing tribe pets. Switched to using targeting team instead of taming team id for filtering.

Uppdatering: 28 nov, 2016 @ 22:57

  • Added concept of preferred pet/leader
  • Pet Manager UI now remembers selected pet.
  • Improved stasis handling
  • Added shortcuts to UI pet manager and ability to use as key combo
  • Locate now makes you face the right direction
  • Locate shortcut now available on current selected pet
  • Dead dinos are now correctly removed from HUD and lists
  • Small icon in HUD indicates if pet is following, out of follow range (perhaps stuck) or wandering.
  • Ability to specify a dino as the leader/preferred pet in a party.
  • Two new ride shortcut keys added.
  • Added Ride first valid pet feature.
    • Party Ride feature tries to ride the lead pet or the first pet that is valid to ride in the order they appear on the HUD.
    • Target Ride shortcut shows a list of valid pets and lets you press a number to ride that pet, or press T for current target. Double tap will also ride the current target.
  • Added Next/Previous party keyboard shortcut.
  • All party commands now have a keyboard shortcut that can be pressed when the PetManager is opened. Can also be pressed as a combo with open key before the UI is displayed.
  • Maximum range for ordering pets is now 20000 units (About 200 meters). Can be configured smaller by admin.
  • Dead dinos should now correctly remove from HUD and lists.
  • Fixed issue with follow distance commands changing the text but not the behavior of the pets.
  • Other small bug fixes

    Uppdatering: 7 nov, 2016 @ 15:55

    Added a button to the pet manager dialog box that collects eggs or poop in a short radius around the player.
    A key binding can also be set for each.

    Uppdatering: 2 nov, 2016 @ 11:34

    * Improved initialization "Should" make the mod load up reliably
    * The target dialog for sending commands should now show pet names beside the numbers
    * Added borders to clarify the areas of the pet manager UI
    * Can now double tap the actions for targeted orders to send to your current target

    Uppdatering: 31 okt, 2016 @ 19:54

    Keybindings should now be active when pressed

    Uppdatering: 24 okt, 2016 @ 21:37

    * Fixed bug that caused pet details to update slowly and also made it possible to add or remove the wrong pet. Could also cause duplicated pets and losing others from the lists.
    * Added alphabetic sorting to the tribe pet list. (Wasn't easy so hopefully appreciated. ;-) )