Unturned

Unturned

LYHME | Chernarus
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Update: 1 Aug, 2017 @ 7:36am

V. 2.7

- Vastly improved the chart
- Improved sewers
- Improved some minor locations
- Added more boulders to steep terrain
- Added new items to the NPC traders
- Added some more fires around the map
- Pyre scene added near Tisy
- Added clue to one of the Zweihander locations
- Added Red Star flag at Bandit traders
- Fixed effect node north of Chernogorsk
- Fixed effect node at Nadezhdino
- Fixed road in Stary Sobor
- Fixed floating objects north of Tisy
- Civilian zombie clothing improved with latest game additions
- Some mega zombies stats adjusted
- BOSS mutant loot table reworked (was not dropping enough top loot before)
- BOSS mutant now wears full ghillie and NVGs!
- Psycho mega in Skalisty Castle has a strong, constant self-heal. HP nerfed
- Improved and expanded the German loot spawns
- Fixed hole at node in Nadezhdino
- Fixed misplaced zombie in Zelenogorsk
- Added many blueprints to spawns

Update: 27 Jul, 2017 @ 10:41pm

V. 2.6

- Improved foliage several places
- Fixed hole at Nadezhdino sewer
- Improved sewer
- Fixed road between Mogilevka and Staroye
- Increased particle effects at Tisy
- Rebuilt prison building, replaced at Tisy, Green Mt., and Balota
- Added low trees to Balota
- Added low trees to NWAF
- Added more power lines
- Improved Berezino
- Improved Black lake
- Improved Petrovka
- Improved Zelenogorsk
- Improved lighting in larger locations
- Improved some minor locations
- Lowered NWAF gun spawns
- Fixed cherno road block tent
- Adjusted a couple of the small road blocks

Update: 24 Jul, 2017 @ 12:45am

V. 2.54

- Fixed terrain height in Novy lake house (also road)
- Fixed scene south of stary
- Removed quest item from Skalisty
- Fixed particle effect colour
- Fixed misplaced zombie on Kamyshovo harbour
- Fixed misplaced zombie standing in ramp at Stary
- Fixed Vybor factory ladder length
- Fixed misplaced zombie in fence at Bere farm
- Reverted to using addon mod. I have done this as some servers were having issues.

Update: 21 Jul, 2017 @ 3:16am

V. 2.51

- Fixed misplaced barrel in Novy Sobor
- Fixed floating wheel in Nizhnoye
- Fixed misplaced germany spawns in Cherno
- Fixed parking lines at Altar Radio St.

Update: 21 Jul, 2017 @ 1:29am

V.2.5

- Added all the custom content to the map, the old mod should no longer be used!
- Added wrecked german sub with german loot
- Removed misplaced note at Bandit traders
- Fixed misplaced zombie at Cherno factory
- Adjusted rain frequency
- Improved Berezino
- Improved Mogilevka
- Improved Novy Sobor
- Added some of the new objects around the map
- Adjusted Fire and Police vehicle spawns to use more matching german vehicles
- Added Zweihander
- Added new lockable cell doors and some keys
- Improved Black Lake
- Improved Severograd Quarry
- Improved construction vehicle spawns
- Improved Kumyrna
- Improved Skalisty Castle
- Improved Devil´s Castle
- Started adding mushrooms around the map
- Improved foliage several places
- Finished one of the bunkers
- Replaced power pylons
- Added sewer from Nadezhdino to Mogilevka to main complex
- Improved Bandit traders
- Improved Polana Factory
- Added irradiated gas
- Added new vehicle spawns
- Added blast marks
- Added more torches

Update: 6 Jun, 2017 @ 12:34am

V. 2.4

- Fixed Vybor chimney ladder
- Fixed Solnichniy mine glitch spot
- Improved Altar (Radio Station from latest DayZ changes added)
- Improved Nadezhdino
- Improved Berezino
- Improved Chernogorsk
- Added cave at Severograd Quarry
- Improved a few minor locations
- Adjusted some prices and added new clothing to some traders
- Opened up the "Mile-and-a-half" sewer system
- Fixed some misplaced vehicle spawns

Update: 24 May, 2017 @ 5:39pm

V. 2.3.2

Update: 24 May, 2017 @ 3:35pm

V. 2.3.1

- Fixed a null_object_reference

Update: 24 May, 2017 @ 6:05am

V. 2.3

- Expanded and improved Novy Sobor Scrap yard
- Fixed misplaced zombie in Elektro
- Fixed misplaced computer in Elektro
- Improved train in Elektro
- Fixed camera glitch at Skalisty
- Reduced ranger and military gun spawns around the map
- Improved Vybor
- Improved Kabanino farm
- Improved Zelenogorsk
- Adjusted Dmitri to also sell other vegetables
- Adjusted Uncle LYHME to sell chemicals
- Fixed misplaced zombie at gas tank between hangars at NWAF
- Fixed road by Staroye military camp
- Added new road blocks and church at Elektro
- Added more road signs
- started adding custom green houses

Update: 19 May, 2017 @ 6:11pm

V. 2.2

- Added Fighter Pilot clothes spawns
- Fixed some misplaced cars
- Fixed misplaced zombie at Vybor factory
- Fixed road between Devils Castle and Hero traders
- Added more civillian tents in the forests
- Added more custom barns
- Added more custom feeder stands
- Improved vegetation several places
- Improved several locations
- Added more particle effects
- Added water flow to sewer
- Improved Cherno church
- Added some more lights around the map
- Improved cherno mid town (bland walls)
- Fixed hole at one of the mine entrances
- Improved Mogilevka
- Improved Dubrovka
- Added train at Elektro
- Added Severograd Quarry