XCOM 2
RealityMachina's XComGameState_Unit Override [VANILLA ONLY]
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Update: 3 Feb, 2017 @ 7:11pm

Now properly conserves the appearances of non-humans that use human cosmetics, like ADVENT hybrids or Asari.

Update: 17 Jan, 2017 @ 7:35pm

Bradford has his appearance retained by the mod now.

Update: 17 Jan, 2017 @ 2:07pm

Added failsafe to failsafe in XGCHaracterGenerator override so it won't give Kevlar to civilians.

Also fixed it so the code meant for newly spawned Rookies would actually work.

Update: 10 Dec, 2016 @ 1:40pm

Update: 1 Dec, 2016 @ 1:38pm

Update: 1 Dec, 2016 @ 1:27am

Update: 26 Nov, 2016 @ 6:04pm

Update: 28 Sep, 2016 @ 11:53am

Update: 22 Sep, 2016 @ 5:57pm

Update: 22 Sep, 2016 @ 2:50am