ARK: Survival Evolved

ARK: Survival Evolved

Capitalism Research Table [OPEN SOURCE] (Discontinued)
Wyświetlanie 51-60 z 74 pozycji
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Aktualizacja: 9 marca 2017 o godz. 8:57

  • reworked funding and propability calculations to prevent 0% funding from allways beeing successfull

Aktualizacja: 8 marca 2017 o godz. 13:20

  • added text feedback from server for choosen research focus
  • catched case for 0% funding

Aktualizacja: 7 marca 2017 o godz. 12:26

  • fixed case where zero funding was always successfull
  • fixed case with minus values to result always in a successfull research

Aktualizacja: 1 marca 2017 o godz. 17:33

  • Added renaming option
  • corrected through DevKit falsely reverted settings for multicasting variables

Aktualizacja: 28 lutego 2017 o godz. 5:56

New features
  • added pickup delay of 1 sec
  • reworked source code completely
  • got rid of Linux part of this mod since even my Test-Linux-Server does only use the Windows branch... this reduced the size by half
  • added new AntiFraud system, to prevent fraud against the license of this mod
  • finalized phase 2 of implementing TradeLog statistics

Bug fixes and other changes
  • checked issue with tapejara saddle, was not able to reproduce reported issue, works as intended
  • changed logic for force unlock table if wildcards offline raid protection is active (experimental)

Aktualizacja: 2 grudnia 2016 o godz. 10:17

  • added location variable to trade log

Aktualizacja: 18 listopada 2016 o godz. 14:11

  • removed destructible mesh to reduce mod size
  • major refactoring of exclude items from research and make blueprint to solve issue of not working gus.ini settings

Aktualizacja: 18 listopada 2016 o godz. 6:07

  • corrected exclude Make Blueprint gus.ini setting

Aktualizacja: 18 listopada 2016 o godz. 5:14

  • added logic to counter ORP locking
  • added logic to send research log to StatisticsProcessor
  • corrected case where saddles were not excluded if set in gus.ini

Aktualizacja: 10 listopada 2016 o godz. 8:43

  • can now be placed on enemy structures