Stellaris

Stellaris

Star Wars: A Galaxy Divided
Showing 21-30 of 31 entries
< 1  2  3  4 >
Update: 26 Oct, 2016 @ 9:03pm

Alright, it has come at last and I have dubbed it update to v1.0. It's a good thing midterms were over, so I could devote some time to it this week.

I am but one man and need you guys to let me know if you encounter any bugs. I can only test so much.

Changes
  • Updates all files for 1.3
  • Added custom and random empire spawning capability. Create an empire and have it join the Star Wars universe. Only issue right now is that you might spawn in a hostile system. Also known as Challenge mode.
  • Added empire name fix (Thanks to Osito for that)
  • Adjusted habitability numbers (Otherwise Sith would not be able to live on Korriban & Dromuund Kaas)
  • Reduced border width and growth
  • Added Main Menu background
  • Edited Main Menu song
  • Fixes to map
  • Added some special personalities
  • Map recolour towards Star Wars Atlas styled blue
  • Added 11 new factions with accurate systems & temporary vanilla portraits
  • Removed Republic faction and replaced it with Coruscant, all core members are now in a federation together named the Galactic Republic.
  • Added 4 iconic systems with inhabitants. (Hoth, Endor, Tatooine & Belsavis)
  • Added some owned planets to some empires (Korriban to the Sith, Dxun to Mandalorians)
  • Added 2 ship cultures for combat ships: Republic & Sith (Thanks to Jeronimo for the models, they are basic right now but will be updated asap)
  • Ensured Guardian compatibility
  • Some localization additions and changes

Upcoming
  • For the following weeks I'll be refining what I've added.
  • More ships models
  • Updating ship textures
  • Adding an event to allow player to centralize republic (allow them to play as a large republic rather than a piece of it)
  • Namelists
  • Flavour text (insults, greetings, etc)

Update: 12 Oct, 2016 @ 7:38pm

-Added armour to Mandalorian portraits.
-Added some randomly generated lore race names.

Update: 12 Oct, 2016 @ 8:45am

-Fixed broken AI due to date change to negative.

Update: 10 Oct, 2016 @ 6:10pm

-Removed Conquistador ship name from Sith namelist. Oops.

Update: 10 Oct, 2016 @ 6:04pm

-Changes to ethos of Mandalorians (Xenophile removed for collectivist), Sith (Added xenophobe), Republic (Now fanatic Individualist, no longer pacifist) and Jedi (Fanatic Spiritualist, no longer pacifist).
-Korriban changed to arid
-Sith capital changed to dromund system
-Sith species portraits added
-Fixed republic namelist
-start date is now 3980 BBY (marked as -3980), just prior to mandalorian wars

Update: 8 Oct, 2016 @ 3:11pm

-Connected Kanaver to hyperlane network

Update: 8 Oct, 2016 @ 3:05pm

Small Update
-Added in four namelists: Jedi, Sith, Republic and Mandalorian
-Connected Spintir to hyperlane network
-Changed cathar portrait to proper cat.

Update: 7 Oct, 2016 @ 6:59pm

Minor Patch
-Fixed unconnected systems (Shouldn't be any not connected to the hyperlane network)
-Added pc_ai visual to Coruscant
-Added gaia visual to Alderaan
-Updated namelist slightly

Update: 6 Oct, 2016 @ 6:38pm

-Fixed issue with Coruscant spawn.

Update: 6 Oct, 2016 @ 2:37pm

-Added more tags