Arma 3
Flare Fix DEMO
Showing 1-7 of 7 entries
Update: 11 Jun, 2018 @ 8:57pm

Update: 8 Jun, 2017 @ 12:35pm

Update: 8 Jun, 2017 @ 12:26pm

Script updated. Now vanilla mortars shoots flares that can be actually useful.
You can tweak its values in init.sqf, see demo mission.

al_mortar_flare_intensity = 80;
publicvariable "al_mortar_flare_intensity";

al_mortar_flare_range = 250;
publicvariable "al_mortar_flare_range";

You need to place this line inside init field of the mortar
this addEventHandler ["Fired",{private ["_al_flare"]; _al_flare = _this select 6;[[[_al_flare],"AL_flare_fix\al_flare_enhance.sqf"],"BIS_fnc_execVM",true,true] spawn BIS_fnc_MP;}];

Update: 8 Jun, 2017 @ 12:21pm

Update: 8 Jun, 2017 @ 12:16pm

Update: 8 Jun, 2017 @ 12:05pm

Update: 10 Oct, 2016 @ 3:05am