Reflex Arena

Reflex Arena

KytoHUD
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Update: 9 Mar, 2017 @ 5:45am

- Fix for Reflex 1.0

Update: 7 Mar, 2017 @ 2:16am

- Fixed kyto_deathMessages and kyto_fragMessage alignments when players haven't set cl_country
- Show default value of ui_viewport_height in KytoHUD-options
- Added bob/kickback/rotation to kyto_weaponOffsets
- Added option to enable/disable melee cosmetics (for all kyto_*-widgets)
- Better scaling for the flag on kyto_fragMessage (outlines should look better)

Update: 18 Feb, 2017 @ 7:46pm

- Fixed kyto_teamInfo width

Update: 18 Feb, 2017 @ 11:52am

- Hotterfix

Update: 18 Feb, 2017 @ 10:39am

- Hotfix

Update: 18 Feb, 2017 @ 9:25am

- Added kyto_crosshair-widget
- Added kyto_teamInfo option: Always show powerup columns
- Added kyto_teamInfo option: Highlight powerup carrier's name
- Added option for outlines to all visible widgets (outlines can reduce fps so watch out)
- Added option to enforce viewport.height (makes outlines look better but also affects other widgets)

Update: 29 Jan, 2017 @ 10:16am

- Changed most cvars into menu-options
- Removed kyto_awards and kyto_ionBeam widgets
- Changed kyto_pickupTimers default position to bottom right
- Changed kyto_weaponSwitch empty-check sound
- kyto_powerups Mega Health-indicator now works when switching between players while spectating
- Cleaned up code

Update: 17 Jan, 2017 @ 4:45pm

- Added cvars to show/hide kyto_health, kyto_armor, kyto_verticalBar, kyto_powerups and kyto_weaponList in race and/or while dead
- Added style-cvar to kyto_ionBream (0 - hide beam, 1 - line beam)
- Added background-cvar to kyto_weaponList
- Added mega health to kyto_powerups

Update: 7 Dec, 2016 @ 11:27pm

- Added kyto_fragMessage-widget
- Added switch on empty behavior for kyto_weaponSwitch (see kytohudcvars.txt)
- Added option to show all weapons in kyto_weaponList (ui_kyto_weaponList_show_all 1)

Update: 28 Oct, 2016 @ 7:36pm

Initial release