Left 4 Dead 2

Left 4 Dead 2

Infinite Ammo Reserve
Showing 1-6 of 6 entries
Update: 23 Jan, 2021 @ 8:50pm

Reverted unlimited throwables, because I don't really care, nor want to complicate my workshop with even more slightly different versions of things for compatibility sake
Also, final, final update. Please no more, I don't want to mess with this addon anymore

Update: 9 Jan, 2021 @ 4:41pm

-Added the molotov, pipebomb, and bile jar ammo cvars to be infinite (Only in coop and realism gamemodes, would make survival too easy and would make versus/scavenge really unfun for infected players) [Note-you'll have to switch back to the throwable again after throwing it for using again. I can't do anything to change this]
-removed M60 ammo cvar from list for versus, scavenge, and survival. This decision was a more greyed line of balance compared to the throwables.
-added some missing commands and general edits to make the gamemode.txt better match the changes made in the latest update to the game. I'll try and get around to doing this for my other addons that make changes to the gamemode.txt file as well...

Update: 6 Jan, 2017 @ 10:55am

Removed infinite reserve in L4D1 mutations because reasons.

Update: 22 Nov, 2016 @ 6:14pm

Removed some extra convars that weren't part of the default gamemodes.txt file. Not sure where they were from originally.

Update: 21 Nov, 2016 @ 6:26pm

Infinite reserve ammo should now work in L4D1 Co-Op and L4D1 Versus mutations.

Update: 20 Nov, 2016 @ 12:34pm

Upload date/Initial release