RimWorld

RimWorld

Power Logic
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Update: 24 May, 2017 @ 7:36pm

1.4
Logic Gates (AND, OR, XOR) have been combined
Inductors have been overhauled
+positive emitter power only toggle (emitter will avoid drawing power from batteries)
+draw division will behave differently now
Multi Channel Wireless Research added

Update: 12 Feb, 2017 @ 10:23am

[Auto-generated text]: Update on 2/12/2017 6:23:43 PM.

Update: 12 Feb, 2017 @ 9:50am

1.3b
Stay On Switch Changes
+delay after flick before active again
+will work even when no batteries are connected
Heat Sensor switch fully functional
Inductor Changes
+Forced Over Draw Setting
Tranceiver Fix for AI flicking after load

Update: 30 Jan, 2017 @ 7:28am

Small update for french translation strings

Update: 29 Jan, 2017 @ 7:31pm

1.3
Added Heat Sensor Switch
Added high/low toggle to Light Sensor
Fixed Loading Issue with Stay On Switch

Update: 18 Jan, 2017 @ 2:55pm

1.2
Added Remote Controlled Door
Added Logical Gates (Huzzah)
+AND Gate
+OR Gate
+XOR Gate
Added Inverter (NOT)
Added Input Sockets (use these between logical gates and conduits)
Increased range of Inductors from 5 to 7 spaces
Inductors now have settings
Added Light Sensor Switch
Added AI for flicking Wireless channels

Update: 18 Jan, 2017 @ 2:50pm

[Auto-generated text]: Update on 1/18/2017 10:50:30 PM.

Update: 26 Dec, 2016 @ 4:51pm

Added more settings to the Capacitor Sensor Switch

Update: 20 Dec, 2016 @ 12:30pm

1.1a
Alpha 16 update

Update: 15 Dec, 2016 @ 1:15pm

1.1
Added save/load persistance to wireless transmissions
Added trigger off Cooldown for Proximity sensors
Fixed rare error with wireless switch inspection string
Corrected french translation file errors
Added new research - Inductive Power Transfer
Added new switch type - Capacitor Sensor Switch
Added the Inductive Emitter Coil and Inductive Receiver Coil