ARK: Survival Evolved

ARK: Survival Evolved

Automated Ark
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Pembaruan: 3 Okt 2018 @ 8:05am

Disabled Element and Tek temporarily in the AutoCrafter while I work on a proper fix

Pembaruan: 2 Okt 2018 @ 7:56pm

I have recovered from Hard drive failure! All features should be as they were beforehand.
-Building remote should nolonger disconnect users when renaming with "C"

**New Structure**
AA:: Autocrafter
Put an item in it and click Start crafting. It will continuously pull resources and craft that item until you hit stop crafting!
-Takes Electricity to work
-Put item inside of the structure, click on it, then click start crafting
-It will turn the item into an engram that can not be removed the structure and then pull the resources to craft it. It will continuously craft the item as well as pull new resources in every 60 seconds to craft until you run out of resources.
-To stop the crafting simply click on the engram that was made, and hit "Stop Crafting." This will turn the engram back into the item and let you remove it from the inventory.

Pembaruan: 19 Mei 2018 @ 9:26pm

-removed change to generator
-removed auto doors
-removed ocd Floor Safe

Pembaruan: 19 Mei 2018 @ 7:08pm

***PATCH NOTES***
-You asked for it and its finally done! Exclusion List added to Console. Use this to select structures you do not want the console to pull from!

***New Structures***
-Automatic opening Metal Doors, Gates, and Behemoth Gates added!
-AA:: Floor Safe is a foundation that has storge and OCD Pulling. You can hide the name to make it a hidden storage compartment, or make the whole base floor out of them and have as much storage as you want!

***Fixes***
-AutoPulling is now fixed, sorry about that!
-Compost Bin and Fertilizer Silo will no longer pull from structures or dinos with a * or ~
-AutoPulling with the console fixed
-Refrigerator and Freezer now can hold Lesser Antidote
-ini setting for Marble and Metal Vault fix. Now correctly use the OCDMaxStorage ini setting with a range between 90 and 1000
-Genny gas consumption reduced 90%
-new ini setting to disable auto doors added in discussions

Pembaruan: 15 Mei 2018 @ 10:17pm

Urgent Pulling Fix, sorry for the double update :(

Pembaruan: 15 Mei 2018 @ 8:02pm

Big Mod update coming in just a bit! Lots of bug fixes and some new structures!

*****LAG FIX FOR LARGE BASES****OCD Structures that have any items saved to their OCD List will NO LONGER be pulled from. This is a performance issue being fixed. Any vaults without a saved OCD List will still be pulled from.

**BUG FIXES***
-Building Remote should now make the rename menu display when hitting "c" in singleplayer
-More mod items should now be available to craft in the smithy
-Chem Bench should now include propellant and Lesser Antidote(as well as the smithy)
-AA Cauldron not pulling for dye crafting fixed
-Mushroom Soup and Cactus Broth added to Cauldron
-OCD Driftwood Vaults improperly display Storage Size should be fixed.
-Added Survivor and Mounted Tames to AA Turret Genie Options
-Console will no longer pull from baby dinos
-Freezer will no longer snap onto Smithicator Bottom
-Balancing can now be disabled on feeding troughs
-Metal Door sound removed from driftwood vault.

***NEW STRUCTURES***
-New Structure OCD Drop Vault. This is a non-snapping vault that works like a vanilla vault. It will fall when the foundation is broken. ***NOTE*** The OCD List and Custom name will be reset when the vault falls. I am working on a way to fix this.
-New Structure AA:: Plant Commander used to set the targetting and range of all nearby crop plots
-New Structure AA:: OCD Metal Vaults are back and paintable!

***NEW INI SETTINGS***
-New ini settings OCDDropVaultMaxStorage=650




Pembaruan: 11 Mei 2018 @ 12:11pm

-Emergency Patch to fix Kibble Station Kibble Dupe
-Fertilizer bug fixed so it wont pull from dung beetles to console (sorry)
-XP gain from crafting Kibble Station greatly reduced

Pembaruan: 10 Mei 2018 @ 2:35pm

***Patch Notes***

-Manual Pull Button in console for sorting when needed
-Squid oil in freezer
-Reduced refrigeration of the vaults to be equal to the refrigerator (this was a typo as why it had such a large timer) Freezers are still the best option
-Added refrigeration to the vacuum to prevent spoilage on servers running with a longer Console Pull Timer.
-AA Vacuum should now properly pick up snail paste off of the ground
-Pachyrhino Kibble added to the AA Kibble Station
-Sulfur will no longer be pulled form Rock Golems or Phoenix
-Sulfur Can now be placed in the feeding troughs
-Dung Beetles should now properly be pulled from. Oil only, leaving fertilizer and poop for the silo
-Console should no longer pull from S+ Dedicated Storage
-Control Console should no longer pull any custom recipes.
-Range for console placement restriction reduced by 1/2

***NEW ini Setting***
DinoPullExclusion=Dino_Character1_BP_C,Dino_Character2_BP_C,Dino_Character3_BP_C
Use this if you are having any issues with duplication or other issues when AA pulls from a dino. Simply put the dino name in as shown above and AA will never pull from that dino across the whole server.


***Next Major Content Patch***
-New OCD Structures including metal paintable vaults and hidden vaults
-All New in-game Descriptions
-Revamped Turret Genie to work on all types of turrets with different ammos.

If you have any other bug reports, please submit them asap to #ark-mod-bug-reports in my discord here https://discord.gg/wqmHtPP

Pembaruan: 8 Mei 2018 @ 6:17pm

-Veggie Cakes will no longer be split between troughs
-Mod Description updated with all new info
-Mod ini settings all updated to the new stuff
-Flowers will no longer be pulled from S+ Crop Plots
-Nothing should be pulled from charge nodes anymore
-Grinder Exclusion should now properly work in the ini settings
-Console Pull Radius now works in ini settings, and description updated to reflect what it actually does.


**Next Patch**
-New OCD Structures including metal paintable vaults and hidden vaults
-All New in-game Descriptions
-Manual Pull Button in console for sorting when needed

Pembaruan: 5 Mei 2018 @ 11:14am

***New Features***
-While holding the Building Helper, ANY structure can be renamed by simply hitting "C" allowing you to rename vanilla or other mod items or simply to rename vaults on the top row at a distance.
-A New symbol has been added by request to prohibit pulling now * (Asterisk) and/or ~ (Tilde) can be used to prevent pulling to a structure. This was done for compatibilty with S+
-New ini option to prevent an item from being ground in the AA Grinder GrinderExclusionList=Engram_name_C to use in gameusersettings.ini


***Bug Fixes***
-Logos I forgot have been removed (all but console)
-Rare flowers will no longer be pulled from Beehives
-Poop and Fertilizer should no longer be pulled from dung beetles