Stellaris

Stellaris

Playable Swarm
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Update: 14 Mar, 2017 @ 11:04pm

-Added Prethoryn city set, ship set, and name list

Update: 4 Mar, 2017 @ 4:37pm

-Changed the Infestation system to require that you occupy a planet instead of simply destroying its fortifications

Update: 3 Mar, 2017 @ 11:09pm

-Fixed a problem that made the Swarmling Worker species playable
-Renamed Swarmling Worker species class to prevent a name conflict with the Extra Playable Races mod
-Added a new Infested starting system
-Added new Prethoryn portraits
-Made it so the Swarmling Worker's portrait no longer plays loud sounds

Update: 3 Mar, 2017 @ 12:43pm

-Added new buildings that can only be made on Infested worlds (the custom planet type, not the one used by the AI Swarm)
-Infesting a planet will now transfer ownership of that planet to the infesting country and create a Planetary Hive Mind and one population on a random tile.

Update: 1 Mar, 2017 @ 6:44am

Reuploaded in case the previous version screwed something up. Not sure if it will fix anything.

Update: 21 Feb, 2017 @ 7:03am

-Fixed a problem I caused that made it so the Swarmling Worker trait was the trait that could be selected for new races.
-Made it so Scourge Missiles unlocks a new module for Spaceports

Update: 19 Feb, 2017 @ 10:51am

-Made it so Advanced Swarm Spawning Pools is given to players in place of regular Swarm Spawning Pools because I couldn't figure out how to make the regular Swarm Strikers work.
-Added the Cloned Prethoryn Army, which is the same as the regular Prethoryn Army (excluding the cost and build time).

Update: 19 Feb, 2017 @ 7:01am

(Hopefully) Fixed a problem that gave AI factions the Swarm Genetics trait.

Update: 1 Feb, 2017 @ 6:16pm

Added Swarmling Fabrication technology and Swarmling Workers.

Update: 30 Jan, 2017 @ 4:16am

-Mod name changed from "Starting Swarm Tech" to "Swarm Genetics.
-Added a custom Infested World planet type that is habitable by populations that have the Swarm Genetics trait (does not change regular infested worlds, which are still uninhabitable). Includes a new tileset.
-Added "Planetary Infestation" edict for factions that have the Swarm Genetics trait. Destroying a planet's fortifications and waiting for a short amount of time will give you the option of purging the planet's population and changing the planet type to the new Infested World.