Space Engineers

Space Engineers

Azimuth Complete Mega Mod Pack~(DX-11 Ready)(Unrealistic Version)
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Update: 27 Jul, 2018 @ 1:40pm

Azimuth Complete Mega Mod Pack Update Notes**Unrealistic Version**(Update: July 7/27/2018): Mod Update:Improvements Update
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=>Hidden Changes to Azimuth, nothing important.
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Update: 27 Jul, 2018 @ 1:36pm

Azimuth Complete Mega Mod Pack Update Notes**Unrealistic Version**(Update: July 7/27/2018): Mod Update: Major Bug Fixes and Improvements Update
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=>Fixed the Azimuth Thrusters were not strong enough to lift a ship off a planets surface. They have been buffed from 12k to 48k.

=>Added a new script that allows you to set custom colors for the thruster flames.
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Update: 25 Jul, 2018 @ 12:19pm

Azimuth Complete Mega Mod Pack Update Notes**Unrealistic Version**(Update: July 7/25/2018): Mod Update: Major Seats Update
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=>Added 2 Construction models to the Azimuth Passenger Seat.

=>Added 5 Construction models to the Azimuth Cockpit Seat Non-Oxygen Seats

=>Added 5 Construction models to the Azimuth Cockpit Seat with Oxygen tubes/system on the back of the seat.

=>Added Two Missing components to all the Azimuth Seats.

=>All the seats now have the same Components amount they should of had since they are all the same size seats.

=>Fixed the Glass Tubes on the Azimuth Cockpit Seat with Oxygen tubes on the back. (Permanently this time)
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Update: 24 Jul, 2018 @ 10:17am

Azimuth Complete Mega Mod Pack Update Notes**Unrealistic Version**(Update: July 7/24/2018): Mod Update: Temporary Script Removal
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=>Temporarily removed the new Smoke Exhaust System to the Azimuth V8 Engine, until I can fix the script properly.
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Update: 23 Jul, 2018 @ 3:46pm

Azimuth Complete Mega Mod Pack Update Notes**Unrealistic Version**(Update: July 7/23/2018): Mod Update: Block Fixes and Major Improvements
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=>Added a NEW Smoke Exhaust System to the Azimuth V8 Engine! :D(Mega Thanks to Nukeguard and Shaostoul)

=>Adjusted the Conveyor dummies on the V8 Engine as well.

=>Fixed the dummy size for the terminal panel on the Large Ship Battery was too small to even be accessible. That has been resolved now.

=>Fixed the dummy size for the terminal panel on the Small Ship Battery was too small to even be accessible. That has been resolved now.

=>New Construction Models for the Azimuth Batteries. 5 for Small Ship and 5 for Large Ship.

=>New Construction Models for the Azimuth V8 Non-Turbo-Charged Engine. 3 for Small Ship.

=>New Construction Models for the Azimuth V8 Turbo-Charged Engine. 4 for Small Ship.

=>New Construction Models for the Reactors.(Coming in the next update this week.)
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Update: 22 Jul, 2018 @ 10:54am

Azimuth Complete Mega Mod Pack Update Notes**Unrealistic Version**(Update: July 7/22/2018): Mod Update:Two Critical Error Fix
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=>Fixed the Critical Error with the mod, I am pushing this update to force a re-download of the mod which caused a critical error due to the mod downloading improperly.

=>Removed the script for the LCD screens since it is no longer needed as of the last major update.
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Update: 15 Jul, 2018 @ 1:57pm

Azimuth Complete Mega Mod Pack Update Notes**Unrealistic Version**(Update: July 7/15/2018): Mod Update:Two Major Bug Fixes
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=>Fixed the Large Ship Tank Cannon placement red box wasn't aligned with the center of the turret so it made placing on a conveyor tube impossible.

=>Fixed the Large Ship Tank Cannon wasn't aligned with the conveyor tube at all.
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Update: 6 Apr, 2018 @ 4:36pm

Azimuth Complete Mega Mod Pack Update Notes**Unrealistic Version**(Update: April 4/6/2018): Mod Update: LCD Panel Hotfix
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=>Fixed LCD Panels were missing the following code: <TextureAspectRadio>1</TextureAspectRadio>

=>Fixed images were being cutoff and not stretched over the whole screen, this has been fixed now.
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Update: 2 Apr, 2018 @ 7:55am

Azimuth Complete Mega Mod Pack Update Notes**Unrealistic Version**(Update: April 4/2/2018): Mod Update: Model Fixes and code adjustments.
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=>Adjusted the Canopy's Glass window so the glass is now much more visible from both sides.

=>Adjusted the Placements of the LCD's slightly to cover the screens they...cover much better now, not really noticeable though.

=>Adjusted the Texture Resolution again to 2048 and was at 1024 before this update to make it easier to read the screens.

=>Fixed the Pink LCD Screens due to a missing texture when dragging them over small ship grids, this was because of a texture change by Keen.

=>Updated the Bottom Center LCD Panel to use the new material reference system, this should also make the screen brighter to.
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=>Removed the following code line from the Cubeblocks.sbc data file for the LCD's, now the game engine decides which aspect ratio to use for the text and images you place/type to show on the screen.
==>This means that text and images will show up much better now and won't be cutoff any longer.

=>Further adjusted the bottom center LCD screen to not cover up the cockpits awesome emissive lines on the interior.

=>Made custom GUI icons to assist in helping to show where to place the LCD screens.

=>Changed the display names to dictate where they are when looking forward from the cockpit and will no longer be upside down or reversed, so when you go to setup the LCDs you will be setting up the correct one. :D
==>Huge thanks to Neimoh for making them for me! :D

=>Added Neimoh's new texture to make the LCD screens brighter.
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Update: 26 Mar, 2018 @ 6:08pm

Azimuth Complete Mega Mod Pack Update Notes**Unrealistic Version**(Update: March 3/26/2018): Mod Update: Models Fix Update
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=>Fixed Fighter Cockpit Glass was black.*was caused by a bad texture for the glass*

=>Fixed Assembler Glass was black.*was caused by a bad texture for the glass*

=>Cleaned up Tranparent Materials.sbc data file, remove unused definitions.
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