Garry's Mod

Garry's Mod

gm_dust
Showing 1-6 of 6 entries
Update: 5 Jul, 2022 @ 4:44am

- Added a 3D Skybox.
- Added a fence marking the map borders.
- Added cubemaps.
- General optimization and quality of life improvements:
  - Made ambient wind quieter.
  - Map is now sealed properly.
  - Chiseled the mountains in Dust II.
  - Closed an useless and bad looking room in Dust II's bombsite B.
  - Removed doors in Dust I's and Dust II's T Spawn.
  - Raised the sky limit.
  - Fixed inconsistent texturing on the rooftops.
  - Fixed some misaligned brushes.
  - Fixed being able to pick up map entities with Physgun.

Update: 12 May, 2018 @ 11:30am

- Noded the map completely
- Added a map icon.

Update: 28 Jan, 2017 @ 2:47am

- Added nodes.

Update: 28 Jan, 2017 @ 2:16am

- Added Nav Mesh.
- Area portal fix.

Update: 13 Jan, 2017 @ 2:42pm

Jumped from v0.1 to v1. Because why not.
Bugfixes and improvements:
- Fixed mistextured brushes.
- Less 1 unit brushes sticking out (there's probably lots of them)
- Widened the mountain area behind Dust II's B Site.
- Improved mountains.
- Bongo music at Dust II's T Spawn should now be kinda louder.

Update: 7 Jan, 2017 @ 1:30pm

v0.1 unpolished version:
- Initial release.