Cities: Skylines

Cities: Skylines

CSL Map View
Showing 21-30 of 55 entries
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Update: 9 Apr, 2018 @ 5:52am

ver.3.7.0
- (Mod) Added: Option that exporting cslmap file automatically on saving the game.
- (Viewer) Fixed: If road name was changed in a place other than the intersection, the change was randomly ignored.
- Other minor fixes.

Update: 24 Mar, 2018 @ 5:37pm

ver.3.6.2
-(mod) Fixed: Corrupted route information might be exported.

Update: 22 Oct, 2017 @ 12:47am

ver.3.6.1
- Supported segments made by road modding tool, perhaps. Please contact me if you get strange output.
- Prevented steam overlay from being displayed on the viewer.

Update: 19 Oct, 2017 @ 10:12pm

ver.3.5.2
- (mod) Modified export for Road Modding support. Viewer support has not been done yet.
- (viewer) Fixed crash by fullwidth digits in route numbers.

Update: 25 Sep, 2017 @ 8:58pm

ver.3.5.1
- (viewer_svg) Adjusted output layout of transport line numbers.

Update: 23 Sep, 2017 @ 6:05am

ver.3.5
- (mod) fixed: Encoding for XML was missing when exporting with compression.
- (mod) fixed: Default folder designation on exporting with other os than Windows.
- (viewer) changed: Setting items related to terrain display are separated into new tab.
- (viewer) added: New setting item to specify the drawing interval of altitude on displaying vectororized terrain. Performance improves by lowering the quality.
- (viewer) fixed: Renderings of sub-buildings were broken in lightgray and lightgray-water style.
- (viewer_svg) fixed: The fill of dented area was incorrect.
- (viewer_svg) changed: The document structure was revised to improve rendering performance.
- (viewer_svg) changed: Output characters as svg:text instead of svg:path. The font depends on the environment for browsing svg. Since the display will be easily misaligned, you can change it to be drawn as shapes(svg:path) on the setting window.
- (viewer_svg) added: Forests can be included in svg file.

Update: 6 Sep, 2017 @ 4:17am

ver.3.4.2
- More smart road name placement strategy.
- Other minor fixes.

Update: 13 Aug, 2017 @ 4:25pm

ver.3.4.1
- Updated Chinese translation.

Update: 12 Aug, 2017 @ 2:34am

ver.3.4.0

- (mod) Mod settings are now stored in <SteamApps>/common/Cities_Skylines/CSLMapViewModConfig.xml.
- (mod) Added option to add timestamp to output file name.
- (mod) The installation location of cslmapview.exe can be changed. (Set it to ExeOutputPath element of CSLMapViewModConfig.xml)
- (mod) The output destination of cslmap files can be changed. (Set it to MapOutputPath element of CSLMapViewModConfig.xml)
- (viewer) When multiple transport lines stop at the same stop, the route numbers will be displayed collectively. (You can turn it off by display setting)

Update: 10 Jul, 2017 @ 6:10am

ver.3.3.0
- Added building list dialog. You can change map symbols to display for each type of building. You can also hide the building shape itself. Let's make retaining walls etc invisible.
- Added new map symbols set (from Maki icon https://www.mapbox.com/maki-icons/ ).
- Added some more Japanese map symbols. They are not used by default.
- (Mod) BuildingManager.GetBuildingName will no more be called when exporting a building if its name is not customized.