Garry's Mod

Garry's Mod

Halo Trilogy Flood SNPCs
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Update: 12 Jun, 2019 @ 9:50pm

None Provided

Update: 11 Jun, 2019 @ 5:57pm

None Provided

Update: 11 Jun, 2019 @ 12:50am

  • Remade Flood textures entirely
  • Removed chrome effect from Flood Elites (didn't look good anyway. Besides, have you seen H2A elites? That armor style/texture is beautiful)

Update: 8 Jun, 2019 @ 7:57pm

  • Optimized Flood Muffin code

Update: 8 Jun, 2019 @ 1:09pm

  • Flood Combat Forms can now attack enemies hiding behind them
  • Flood Tank Form can now attack enemies hiding behind it
  • Fixed animation bugs
  • Flood Carrier Form now drops a random amount of flood upon exploding
  • Flood Carrier Form now drops a random amount of flood upon dying (non-suicide)
  • Flood no longer track enemies while performing an attack (instead of turning mid-attack to face you, they'll instead follow their walkframes)
  • Fixed Carrier Form not regenerating health
  • Carrier Form now makes exploding sound when being killed (non-suicide)
  • Flood Infection Forms now latch onto enemies when they're weak. They'll constantly damage the enemy until they die and infect them. There's also a chance that the Infection Form will infect the enemy while latched
  • Gave Infection Forms a proper climbing animation

Update: 6 Jun, 2019 @ 9:25pm

None Provided

Update: 6 Jun, 2019 @ 5:56pm

  • Fixed Needler error
  • Needles now stick to surfaces/entities and explode 2 seconds later
  • Add more animations to all combat forms
  • All Flood Combat Forms now strafe when holding a weapon
  • Flood Combat Elite now uses correct idle animation when not holding a weapon

Update: 6 Jun, 2019 @ 5:50pm

None Provided

Update: 6 Jun, 2019 @ 4:14pm

None Provided

Update: 6 Jun, 2019 @ 12:41pm

  • Reduced Needler projectile speed
  • Needler projectiles now have a chance to explode 2 seconds after impact