Arma 3
POOK AFV Pack
Showing 1-7 of 7 entries
Update: 9 Jan, 2019 @ 3:42pm

FIX: KPVT 14.5mm ammo settings
FIX: PKT Turret mags in the BTRs were missing ammo

Update: 24 Dec, 2018 @ 8:37am

FIX: BRDM2-M distance LOD issue

Update: 23 Dec, 2018 @ 6:59pm

Version 3.0:
---------------------
FIX: Some driver INIT views were offset
FIX: Numerous gunparticle effects
FIX: Several 3D model issues on Pandurs
FIX: Transparent texture on HOT-2 missile
FIX: Numerous texture issues
FIX: Physx settings on all vehicles (broken suspension settings)
FIX: Broken suspension points on BPM-97 3D model
FIX: Turrets on Pandur transport, mortar and MGS versions
IMPROVED: BRDM2-AT-2 uses improved missile model
IMPROVED: Ambient Radio script now "off" by default - players can now activate the radio via user action; mission makers may activate it via INIT.
NEW: Native support for Vanilla factions; CUP and FAP Units are now optional

Update: 7 Feb, 2017 @ 4:06pm

update to pook_afv.pbo to correct preview image errors

Update: 7 Feb, 2017 @ 3:55pm

Update: 7 Feb, 2017 @ 3:49pm

Update: 7 Feb, 2017 @ 1:53pm