RimWorld

RimWorld

Careful Raids
Showing 11-20 of 37 entries
< 1  2  3  4 >
Update: 28 Feb, 2020 @ 11:47am

[Auto-generated text]: Update on 2/28/2020 8:47:18 PM.

Update: 28 Feb, 2020 @ 12:50am

[Auto-generated text]: Update on 2/28/2020 9:50:36 AM.

Update: 24 Feb, 2020 @ 12:19pm

[Auto-generated text]: Update on 2/24/2020 9:19:00 PM.

Update: 20 Feb, 2020 @ 4:08pm

[Auto-generated text]: Update on 2/21/2020 1:08:00 AM.

Update: 19 Feb, 2020 @ 1:28pm

Updated for RimWorld 1.0 + 1.1

Update: 19 Feb, 2020 @ 1:26pm

[Auto-generated text]: Update on 2/19/2020 10:26:07 PM.

Update: 29 Oct, 2018 @ 10:21am

Version 1.7.6 fixes the temperature bug

I missed a part in the code that was using the old way of recalculating room regions. The side effect described below may still happen but you can use the No-Roof-Here tool to compensate for it.

Update: 28 Oct, 2018 @ 4:52am

Version 1.7.5 is another try to fix the temperature bug
Known problem/glitch: if your base/killbox is open, this mod has a side effect of making it temporarily a "room" and unless you mark it explicitly unroofed, your colonists will start building a roof over it.

Update: 25 Oct, 2018 @ 10:51am

Version 1.7.4 fixes the room temperature reset

Update: 20 Oct, 2018 @ 7:59pm

[Auto-generated text]: Update on 10/21/2018 4:59:12 AM.