Sid Meier's Civilization VI

Sid Meier's Civilization VI

Units Improvements Mod (UIM)
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Update: 13 Sep, 2017 @ 6:59am

another hotfix for UIM related to the "zone of control" ability of the Scout and Ranger

Update: 11 Sep, 2017 @ 3:49am

updated UIM with a fix of the "zone of control" ability of the Scout and Ranger

Update: 1 Aug, 2017 @ 3:26am

- the progressive increase in the cost of purchasing additional units has been reduced by 50% (Settler, Builder, Trader, Spy, Naturalist)

Update: 27 Jul, 2017 @ 12:49pm

updated to the new patch

Update: 30 May, 2017 @ 2:12am

- Machine Gun has a range of 2 (equal to the other units in the same upgrade path > Slinger > Archer > Crossbowman > Field Cannon > Machine Gun)
- The Military Engineer can be used as a support unit in modern cities in sieges and behaves like the siege tower (negates the city defense)
- Builders have 6 build charges. I added one additional charge as it's useful because the builders can build roads too.

Update: 28 Mar, 2017 @ 10:47pm

updated to the new patch

Update: 24 Feb, 2017 @ 8:22am

Official release version 3.0 adapted to the new patch and DLC from 23.2.2017

Update: 24 Feb, 2017 @ 8:17am

Internal test upload

Update: 24 Feb, 2017 @ 6:50am

Internal test upload

Update: 24 Feb, 2017 @ 5:07am

Internal test upload