Sid Meier's Civilization VI

Sid Meier's Civilization VI

Moar Units
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Update: 4 Aug, 2017 @ 11:10am

* Update Russian and Spanish translations.

Update: 30 Jul, 2017 @ 12:04pm

* Specify LoadOrder of -1 to fix EMU load order problems.

Update: 25 Jul, 2017 @ 5:22am

* Translation Summary

Update: 18 Jul, 2017 @ 6:28am

* Sniper reduced to base Combat 60, Ranged Combat 63
* Modern Sniper reduced to base Combat 70, Ranged Combat 78

Update: 17 Jul, 2017 @ 12:12pm

Update: 15 Jul, 2017 @ 1:04pm

BIG Moar Units 1.0 Update:

5 New/Changed General Units:
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Gatling Gun:
Industrial Era Anti-Cavalry unit. Upgrades from Pikeman, upgrades to AT Crew

Recon:
Modern Era Recon unit. Ignores rivers when moving and has no disembark cost. Upgrades from Ranger.

Sniper:
Atomic Era Ranged unit. Cannot move and attack on the same turn. Gains +12 Ranged strength vs. land units (exluding Heavy Cavalry). Gains +1 Range when on hills. Upgrades from Field Cannon.

Modern Sniper:
Information Era Ranged unit. Cannot move and attack on the same turn. Gains +12 Ranged strength vs. land units (exluding Heavy Cavalry). Gains +1 Range when on hills. Upgrades from Sniper.

Machine Gun:
Atomic Era Ranged Support unit (can stack with other units). +10 Combat Strength when defending.


3 New Unique Units
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America - AH-64 Apache:
American unique Atomic Era Light Cavalry unit. +10 Combat Strength versus Heavy Cavalry units.

England - Ironside:
English unique Renaissance Era Heavy Cavalry unit available with the Reformed Church Civic. +5 Combat Strength in or adjacent to own territory and +5 Combat Strength when opponent is another religion.

Norway - Ulfhedinn:
Norwegian unique support unit available with the Mysticism Civic. Adjacent units receive +5 Combat Strength versus undamaged units and +5 [ICON_Strength] Combat Strength versus damaged units. Yield 50% of defeated units' Combat Strength as Faith if combat is won within one tile.

All Civilisations now have 2 additional Unique Units.


3D Art Updates
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French Gendarme now has custom helmets and 26(!) different shields designs (thanks to ChimpanG!).

Update: 13 Jun, 2017 @ 7:54am

Icon Tidy-up

Update: 12 Jun, 2017 @ 7:14am

Update: 12 Jun, 2017 @ 7:03am

Gameplay
* Jinete and Druzhina now replace the (Medieval) Horseman.
* Mamluk upgrades to Cuirassier.

Art
* Properly cooked icons for Mac compatibility.

Text
* Updated Russian Translation.

Update: 5 May, 2017 @ 1:04am

Gameplay
* Fixed: Sumerian War Cart upgrades to Knight

Localisation
* Added German translation
* Other translation fixes.

Cosmetic
* Add cultural Trader animals (Donkey or Camel).
* Fixed Medieval Horseman sound.