Arma 3
[DEV] CUP Vehicles
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Update: 21 Sep, 2017 @ 7:39pm

Version r1287 (22|Sep|2017)

ADDED:
* CUP_TrackedVehicles_M60 - Added M60A3 Patton tank
* CUP_WheeledVehicles_UpHMMWV - Added: RichardsD's up-armoured HMMWV's (Seven variants in three paint jobs for USMC, US Army and NATO Tropical)

FIXED:
* CUP_AirVehicles_Su34 - fixed heavy Z fighting and weird canopy rotation for copilot seat on the SU-34
* CUP_WheeledVehicles_UpHMMWV - Tweaked: Blufor-Tracker-Screen can now be retextured using Eden (two maps included)
* CUP_WheeledVehicles_V3S - V3S damage selections now work properly

IMPROVED:
* CUP_WheeledVehicles_Ikarus,LR,SUV,UAZ,Ural,V3S - Replaced vanilla units with Takistan Civilian units in Takistan vehicles - closes issue T2160
* CUP_WheeledVehicles_V3S - V3S subvariant proxies are now integrated in the main models

OTHER:
* CUP_TrackedVehicles_M60 - & fixed animation path

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Update: 15 Sep, 2017 @ 5:49am

Version r1280 (15|Sep|2017)

ADDED:
* CUP_AirVehicles_MH60S,UH60 - ACE3 Fastrope memory point on in-model hook
* CUP_WheeledVehicles_RG31 - Visible lights and light cones
* CUP_WheeledVehicles_TT650 - TT650 motorbike

FIXED:
* CUP_AirVehicles_AH6,AW159,CH47,CH53E,HC3,Ka60,MH60S,Mi6,Mi8,SA330,UH1H,UH1Y,UH60 - Fixed missing sling load assistant
* CUP_AirVehicles_HC3 - Close and Open Ramp actions both showing at the same time during animation on Merlin HC-3
* CUP_AirVehicles_MH60S - MH60S doors had mesh holes when sitting inside as passenger
* CUP_AirVehicles_Mi24 - chamber and muzzle memory points on Mi24P are now aligned, should prevent AI from being unable to use the cannon properly
* CUP_AirVehicles_Mi6 - Mi-6 wreck distant shadow LOD hidden, needs be remade into a lower poly version, should prevent weird corruption issues from afar for the time being
* CUP_WheeledVehicles_Dingo - Dingo MRAP glass hitpoints should now work correctly on all sides for both variants
* CUP_WheeledVehicles_Dingo - Dingo MRAP turret can now be disabled when shot
* CUP_WheeledVehicles_HMMWV - Humvee Mk19 eye position adjusted when aiming down sights, iron sight is now properly aligned with impact point on correct range.
* CUP_WheeledVehicles_LAV25 - additional limitations to the commander camera of the LAV25 M240 variant have been added to prevent clipping, fixes T2147
* CUP_WheeledVehicles_SUV - SUV doesn't cause vanilla cars to be corrupted anymore
* CUP_WheeledVehicles_V3S - fixed typo in a V3S RVMAT file

IMPROVED:
* CUP_AirVehicles_MH60S,UH60 - Allow switching between Passenger, FFV and Gunner positions in xH-60 - Closes T2141
* CUP_AirVehicles_Mi24 - Mi-24 Hind pilot now has rearview mirrors, related to T402
* CUP_AirVehicles_Mi35 - Mi-35 Superhind pilot cockpit now has rearview mirrors
* CUP_AirVehicles_MV22 - updated MV-22 HUD to include Jets DLC features: Added prop tilt indiciator, Added throttle indicator (bottom left), Heading bar apperance changed now uses digit digit numbers e.g. '22' instead of '220', as well as N,E,S,W as neccesary, Horizon line follows the viewing angle when turning head, Pitch ladder doesn't show when looking left or right, Aircraft center point trimmed slightly, Vertical speed rotary fixed, add more minor lines near 0, also minor lines are less wide now
* CUP_WheeledVehicles_RG31 - Transparency of windshield increased (less sun glare)
* CUP_WheeledVehicles_VWGolf - improved VW Golf glass transparency, should be less annoying in certain situations like when lights are reflecting back to the passengers

OTHER:
* CUP_AirVehicles_HC3 - & Inherited UserActions for Armed variant of the Merline HC-3
* CUP_Airvehicles_KA52,Ka52 - & Fix Ka-52 folder casing
* CUP_AirVehicles_MH60S,UH60 - & Change line endings back to CRLF
* CUP_AirVehicles_MH60S,UH60 - & Requires ACE Compat commit: http://dev.cup-arma3.org/rACECOMPAT6253a14058175d5898f918185b3d51c1639c4765
* CUP_WheeledVehicles_Dingo - Related to T2088:

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Update: 7 Sep, 2017 @ 7:54pm

Version r1259 (08|Sep|2017)

ADDED:
* CUP_AirVehicles_A10 - Dynamic loadout
* CUP_AirVehicles_AV8B - Dynamic loadout
* CUP_AirVehicles_MQ9 - Dynamic loadout
* CUP_AirVehicles_Su25 - Dynamic Loadouts
* CUP_AirVehicles_Su25 - Wings can now be seen from cockpit
* CUP_AirVehicles_Su34 - Added: Dynamic loadout for SU-34
* CUP_WheeledVehicles_Datsun - Added unarmed datsun variants for guerilla factions
* CUP_WheeledVehicles_RG31 - Working rear-view mirrors

FIXED:
* CUP_AirVehicles_AH1Z,AH6,AH64,AW159,KA52,Mi8,UH1Y,UH60 - Fixed: Pylon pilot/guinner default assignment adjusted for standard loadout
* CUP_AirVehicles_AW159,MH60S,UH60 - MH-60 unfolding resetting fuel level
* CUP_AirVehicles_AW159,MH60S,UH60 - xH-60 AFM cockpit sounds - Fixes T2140
* CUP_AirVehicles_L39 - Adjusted predefined and Default loadout for L-39
* CUP_AirVehicles_L39 - Made the L-39 use O_ hardpoints
* CUP_AirVehicles_L39 - Tweaked position of proxies for loadout
* CUP_AirVehicles_MQ9 - Propeller movement
* CUP_AirVehicles_UH1H - UH-1H now has hit points.
* CUP_WaterVehicles_Core,LHD - Fixed LHD 3DEN custom attributes (Fixes T2132)
* CUP_WheeledVehicles_Datsun - Fixed FFV FOV on datsun
* CUP_WheeledVehicles_Datsun - Fixed various LOD issues on datsun
* CUP_WheeledVehicles_HMMWV - Fixed: HMMWV SOV M2's commander gun no longer shoots out of the M2's barrel (fixes T2136)
* CUP_WheeledVehicles_HMMWV - Tweaked transparency of wind shield to reduce glare

IMPROVED:
* CUP_AirVehicles_AW159,MH60S,UH60 - MH-60 and AW159 fold script (privatization)
* CUP_WaterVehicles_Core,LHD - Added a safety check that might fix an issue concerning object simulation with LHD in 3DEN ( T2010 )
* CUP_WaterVehicles_Core,LHD - Added two dedicated functions for weapons and interior lights removal
* CUP_WheeledVehicles_Datsun - Added an FFV seat at the back of the unarmed datsun ( T200 )

OTHER:
* CUP_AirVehicles_A10 - Made names more consisten
* CUP_AirVehicles_AV8B - 3x AGM-65 dropped in favor of single because of clipping
* CUP_AirVehicles_MQ9 - Additional LODs were missing appropriate proxies
* CUP_WheeledVehicles_HMMWV - & Attempted to fix the issue with the M240 shooting out of the M2's muzzle but failed
* CUP_WheeledVehicles_HMMWV - & Still not working the bloody thing

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Update: 31 Aug, 2017 @ 7:23pm

Version r1237 (01|Sep|2017)

IMPROVED:
* CUP_AirVehicles_A10 - Tweaked: The transparency on the A-10's glass. There should be less glare on the window now

REMOVED:
* CUP_AirVehicles_A10,AV8B - Removed the laser designator from the standard loadouts, now needs AN/AAQ-28 pod for laser

OTHER:
* CUP_AirVehicles_A10 - Weapon mountings fine-tuned
* CUP_AirVehicles_AV8B - Prepared for dynamic loadouts, pending pods
* CUP_AirVehicles_AV8B - Weapon mountings fine-tuned
* CUP_AirVehicles_L39 - Prepared for dynamic loadouts, pending pods

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Update: 24 Aug, 2017 @ 7:18pm

Version r1231 (25|Aug|2017)

ADDED:
* CUP_AirVehicles_A10 - Volumetric light
* CUP_AirVehicles_Mi24,Mi35 - Added: Ataka, Falanga and Shturm missile pods
* CUP_AirVehicles_Mi24,Mi35 - Added: Dynamic Loadouts of the Hind
* CUP_AirVehicles_Mi24,Mi35 - Added: Gsh-23L gun pods
* CUP_AirVehicles_Mi6 - Added: VhC skins for the Mi6 (fixes T2096)

FIXED:
* CUP_AirVehicles_A10 - Weapon mounting positions were all over the place
* CUP_AirVehicles_AH6 - Fixed: Angle of cyclic movement increased
* CUP_AirVehicles_AH6 - Fixed: xH-6 crew and passengers can be harmed by bullets
* CUP_AirVehicles_AH6 - Fixed: xH-6 cyclic lever moves in the right directions now
* CUP_AirVehicles_AH6 - Fixed: xH-6 rotor can now be damaged
* CUP_AirVehicles_Mi24,Mi35 - Fixed a class name clash with the Czech Mi-35 (introduced with Dynamic Loadouts for the SuperHind)

IMPROVED:
* CUP_AirVehicles_Mi24,Mi35 - Tweaked and added to the loadouts of Mi-24 and SuperHind.

OTHER:
* CUP_AirVehicles_A10 - Preliminary dynamic loadout, awaiting pods
* CUP_AirVehicles_Mi35 - & Forgot in last commit

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Update: 10 Aug, 2017 @ 7:00pm

Version r1223 (11|Aug|2017)

ADDED:
* CUP_AirVehicles_Mi35 - Added Dynamic loadout Super Hind

IMPROVED:
* CUP_WheeledVehicles_RG31 - Made SatCom, CREW Duke and and Boomerang Logics XEH-compatible (CBA 3.4 improvement)

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Update: 3 Aug, 2017 @ 6:46pm

Version r1221 (04|Aug|2017)

IMPROVED:
* CUP_AirVehicles_Mi24,Mi35 - tweaked initial EDEN height for Mi-24/35, should not bounce up in the air during initialization anymore

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Update: 20 Jul, 2017 @ 7:00pm

Version r1220 (21|Jul|2017)

FIXED:
* CUP_TrackedVehicles_Bradley - Fixed M7 texture selection issue - Fixes T2077

IMPROVED:
* CUP_AirVehicles_UH1H - slight adjustments to UH-1H geometries (center of mass is now aligned with the slingload memory point, will make the helo stable when hovering with cargo attached) and slingload position (the ropes are visually attached to the airframe now)
* CUP_AirVehicles_UH60 - Improved range of firing zone, can now point forward per request

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Update: 13 Jul, 2017 @ 8:00pm

Version r1217 (14|Jul|2017)

ADDED:
* CUP_Airvehicles_KA52 - Added Ka-52 dynamic loadout
* CUP_AirVehicles_Ka60 - Dynamic loadout for KA-60
* CUP_AirVehicles_Mi8 - Added Dynamic loadout for Mi-8 and Mi-17
* CUP_AirVehicles_UH60 - Added [MH-60S Seahawk (m3m)] to newer seahawk model to avoid confusion with older a2 version

FIXED:
* CUP_AirVehicles_UH60 - Fixed missing laser designator for copilot

IMPROVED:
* CUP_AirVehicles_Ka50 - Tweaked visual pylons on Ka-50
* CUP_AirVehicles_UH60 - Changed naval models to m3m version instead of m134s

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Update: 6 Jul, 2017 @ 7:05pm

Version r1212 (07|Jul|2017)

ADDED:
* CUP_AirVehicles_Ka50,UH60 - Added dynamic loadout for KA-50
* CUP_AirVehicles_Ka50,UH60 - Added dynamic loadout for UH-60 DAP

FIXED:
* CUP_AirVehicles_HC3 - main and tail rotor centers were not configured properly on Merlin HC3, should not break the rotors upon landing anymore, fixes T2093

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