Arma 3
[DEV] CUP Vehicles
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Update: 23 Jul, 2021 @ 9:23am

Version r2252 (r2246-r2252 VEHICLESSVN) (23|Jul|2021)

ADDED:
* CUP_TrackedVehicles_M1A2Abrams - Added: M1A2C (formerly M1A2 SEPv3), three variants (Normal, TUSK I, TUSK II), standard camos
* CUP_TrackedVehicles_M1Abrams - Added: M1A2C textures

FIXED:
* CUP_WheeledVehicles_HMMWV - FIXED: All HMMWVs that have been replaced are scope=1 now
* CUP_WheeledVehicles_Mastiff - FIXED: Prxy positions (THanks, Urban)
* CUP_WheeledVehicles_NewHMMWV - FIXED: Feature complete, replaced light textures, disabled PIP handling, antenna fixup, dashboard lights, crew, binarize errors for all M1025 variants
* CUP_WheeledVehicles_NewHMMWV - FIXED: Feature complete, replaced light textures, disabled PIP handling, antenna fixup, dashboard lights, crew, binarize errors for M1025

IMPROVED:
* CUP_TrackedVehicles_M1Abrams - Tweaked: Some of the MERDC textures
* CUP_TrackedVehicles_M1Abrams - Tweaked: some scripting fixes

OTHER:
* CUP_WheeledVehicles_NewHMMWV - Missing file

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Update: 16 Jul, 2021 @ 6:44am

Version r2245 (r2237-r2245 VEHICLESSVN) (16|Jul|2021)

ADDED:
* CUP_Vehicles_Core - Added: CUP_fnc_vehicleTurretInit and CUP_fnc_lockedTurretGetOut
* CUP_WheeledVehicles_NewSOV - ADDED: M1025 SOV M2
* CUP_WheeledVehicles_NewSOV - ADDED: M1025 SOV Mk19

FIXED:
* CUP_WheeledVehicles_NewHMMWV - FIXED: Damage textures for M240
* CUP_WheeledVehicles_NewHMMWV - FIXED: Magazine holder wasn't moving with the turret
* CUP_WheeledVehicles_NewM1097 - FIXED: Missiles originare from their launch tubes now (Thanks, Urban)
* CUP_WheeledVehicles_NewM998 - FIXED: Rear signs sorted so they are definitely visible

IMPROVED:
* CUP_TrackedVehicles_M60 - Tweaked: Moved the USMC M60 from category "Tank" to "Tank (Woodland)" for consistency

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Update: 9 Jul, 2021 @ 9:30am

Version r2236 (r2234-r2236 VEHICLESSVN) (09|Jul|2021)

ADDED:
* CUP_WheeledVehicles_NewM1097 - ADDED: M1097 Avenger AA vehicle

FIXED:
* CUP_WheeledVehicles_NewHMMWV,NewM998 - FIXED: Manual Fired disabled
* CUP_WheeledVehicles_NewM1097 - FIXED: transparent parts now move with the turret

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Update: 1 Jul, 2021 @ 6:47pm

Version r2233 (r2230-r2233 VEHICLESSVN) (02|Jul|2021)

ADDED:
* CUP_AirVehicles_Cessna - ADDED: Added Plane to US Army, HIL, PMC, RACS, CIV
* CUP_AirVehicles_Cessna - ADDED: Initial commit of the Cessna 172 / T-41 (Thanks to CWR3/joker006). Texture work pending
* CUP_TrackedVehicles_M1Abrams - Added: M1A1SA and M1A1FEP now have the correct SCWS
* CUP_TrackedVehicles_M1Abrams - Added: MERDC Grey Desert, MERDC Snow Forest, MERDC Snow Open, US Olive Drap/Snow canos
* CUP_TrackedVehicles_M1Abrams - Added: New barrel artwork

FIXED:
* CUP_TrackedVehicles_M1Abrams - Fixed: Abrams now uses T-100 engine sounds because the Varduk also has a Gas turbine
* CUP_TrackedVehicles_M1Abrams - Tweaked: MERDC camos now have better continuation on corners
* CUP_TrackedVehicles_M1Abrams - Tweaked: Removed turret shields for M1 tusk version since the SCWS already has shields

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Update: 24 Jun, 2021 @ 6:14pm

Version r2229 (r2228-r2229 VEHICLESSVN) (25|Jun|2021)

FIXED:
* CUP_TrackedVehicles_BMP,BTR80,BTR90,Vodnik - Fix some wrong animation sources for BMP2, BTR-80A, BTR-90 autocannons
* CUP_TrackedVehicles_BMP,BTR80,BTR90,Vodnik - Fix Vodnik BPPU using base autocannon with no muzzles

IMPROVED:
* CUP_AirVehicles_Core,Ka50,Ka52,BMP,BMP3,Bradley,Core,BTR80,BTR90,Core,LAV25,Vodnik - Change Autocannon ammo loadout system to use one dropdown for each ammo bin

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Update: 17 Jun, 2021 @ 6:14pm

Version r2227 (r2222-r2227 VEHICLESSVN) (18|Jun|2021)

ADDED:
* CUP_AirVehicles_Core,Ka50,Ka52,BMP,BMP3,Bradley,Core,m1_abrams,M60,BTR80,BTR90,Core,LAV25 - Add displayNameShort entries for 2A42 and 2A72 magazines
* CUP_AirVehicles_Core,Ka50,Ka52,BMP,BMP3,Bradley,Core,m1_abrams,M60,BTR80,BTR90,Core,LAV25 - Add more ammunition & magazines for the SPG-9 and 2A28
* CUP_AirVehicles_Core,Ka50,Ka52,BMP,BMP3,Bradley,Core,m1_abrams,M60,BTR80,BTR90,Core,LAV25 - Add more ammunition types for the 2A42 and 2A72 autocannons
* CUP_TrackedVehicles_M1Abrams - Added: New texture variants for M1 (not configured, available via VhC): MERDC, MERDC Verdant Summer, MERDC Verdant Winter, MERDC Tropical, MERDC Red Desert, Olive Drab

FIXED:
* CUP_AirVehicles_Core,Ka50,Ka52,BMP,BMP3,Bradley,Core,m1_abrams,M60,BTR80,BTR90,Core,LAV25 - Correct velocity of the AT-5 Spandrel/9M113 Konkurs
* CUP_AirVehicles_Core,Ka50,Ka52,BMP,BMP3,Bradley,Core,m1_abrams,M60,BTR80,BTR90,Core,LAV25 - Fix dispersion for 2A42, 2A72, and M242 autocannons - Close T4458
* CUP_AirVehicles_Core,Ka50,Ka52,BMP,BMP3,Bradley,Core,m1_abrams,M60,BTR80,BTR90,Core,LAV25 - Fix missing coax ammo for M-60 Patton - Close T4455
* CUP_AirVehicles_Core,Ka50,Ka52,BMP,BMP3,Bradley,Core,m1_abrams,M60,BTR80,BTR90,Core,LAV25 - Tweak velocity of the TOW and TOW-2
* CUP_TrackedVehicles_Bradley - Fixed: Bradleys are no longer allowed to dance, it looks ridiculous
* CUP_TrackedVehicles_M1Abrams - Fixed: Barrel Artwork was no long working
* CUP_TrackedVehicles_MTLB - Fixed: Issued a stern warning to the MT-LB to stop dancing too. Closes T3231
* CUP_WheeledVehicles_NewM998 - FIXED: Wrong penetration material on canvas doors/tarps

IMPROVED:
* CUP_AirVehicles_Core,Ka50,Ka52,BMP,BMP3,Bradley,Core,m1_abrams,M60,BTR80,BTR90,Core,LAV25 - Better simulate ammunition & magazines for the SPG-9 and 2A28
* CUP_AirVehicles_Core,Ka50,Ka52,BMP,BMP3,Bradley,Core,m1_abrams,M60,BTR80,BTR90,Core,LAV25 - Better simulate the 2A42 and 2A72 dual feel autocannons
* CUP_AirVehicles_Core,Ka50,Ka52,BMP,BMP3,Bradley,Core,m1_abrams,M60,BTR80,BTR90,Core,LAV25 - Change some scope=public to scope=2
* CUP_TrackedVehicles_M1Abrams - Improved: Prettified driver view, now with better periscopes and authentic compartment light
* CUP_TrackedVehicles_M1Abrams - Tweaked: PhysX and AITankController parameters for better AI handling

REMOVED:
* CUP_AirVehicles_Core,Ka50,Ka52,BMP,BMP3,Bradley,Core,m1_abrams,M60,BTR80,BTR90,Core,LAV25 - Remove unused magazines from M242 muzzles

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Update: 4 Jun, 2021 @ 10:43am

Version r2226 (r2222-r2226 VEHICLESSVN) (04|Jun|2021)

ADDED:
* CUP_TrackedVehicles_M1Abrams - Added: New texture variants for M1 (not configured, available via VhC): MERDC, MERDC Verdant Summer, MERDC Verdant Winter, MERDC Tropical, MERDC Red Desert, Olive Drab

FIXED:
* CUP_TrackedVehicles_Bradley - Fixed: Bradleys are no longer allowed to dance, it looks ridiculous
* CUP_TrackedVehicles_M1Abrams - Fixed: Barrel Artwork was no long working
* CUP_TrackedVehicles_MTLB - Fixed: Issued a stern warning to the MT-LB to stop dancing too. Closes T3231
* CUP_WheeledVehicles_NewM998 - FIXED: Wrong penetration material on canvas doors/tarps

IMPROVED:
* CUP_TrackedVehicles_M1Abrams - Improved: Prettified driver view, now with better periscopes and authentic compartment light
* CUP_TrackedVehicles_M1Abrams - Tweaked: PhysX and AITankController parameters for better AI handling

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Update: 27 May, 2021 @ 6:47pm

Version r2221 (r2221-r2221 VEHICLESSVN) (28|May|2021)

FIXED:
* CUP_TrackedVehicles_M1Abrams - minor bug fixes

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Update: 22 May, 2021 @ 11:01am

Version r2220 (r2219-r2220 VEHICLESSVN) (22|May|2021)

FIXED:
* CUP_TrackedVehicles_M1Abrams - Tweaked: Animation names for the smoke launchers were confusing.

OTHER:
* CUP_WheeledVehicles_NewM1036 - & FIXED: Pulled the M220's snaggle tooth

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Update: 14 May, 2021 @ 6:04am

Version r2218 (r2204-r2218 VEHICLESSVN) (14|May|2021)

ADDED:
* CUP_TrackedVehicles_Leopard2,T72,T90 - Added: Variable loadout for Leopard 2
* CUP_TrackedVehicles_M1Abrams - Added: Extra RACS barrel art
* CUP_TrackedVehicles_M1Abrams - Added: M830 and M829A4 loadout display
* CUP_TrackedVehicles_M1Abrams - Added: Turret rotation indicator for commander (fixes T4450)
* CUP_Vehicles_Core - Added: Function to display ammo stores in a hint in absence of an MFD
* CUP_WheeledVehicles_NewHMMWV,NewM1036,NewM998 - ADDED: M1036 (M220/TOW CARRIER)

FIXED:
* CUP_TrackedVehicles_Leopard2,T72,T90 - Fixed: "Show Ammo Stores" available to all crewmen, not only commander (SP compatible)
* CUP_TrackedVehicles_M1Abrams - Fixed: Added a function to reset ammo stores count
* CUP_TrackedVehicles_M1Abrams - Fixed: Attribute label was cut off
* CUP_TrackedVehicles_M1Abrams - Fixed: Coax belts now have 2800 rounds each
* CUP_TrackedVehicles_M1Abrams - Fixed: Commander MG now has more ammo
* CUP_TrackedVehicles_M1Abrams - Fixed: CSAMM weapon memory points were not animated
* CUP_TrackedVehicles_M1Abrams - Fixed: Different way to hide compartment lights to prevent them from bleeding through
* CUP_TrackedVehicles_M1Abrams - Fixed: Memory point for driver view
* CUP_TrackedVehicles_M1Abrams - Fixed: Muzzle flash of M240 weird rotation angles
* CUP_TrackedVehicles_M1Abrams - Fixed: Searchlight CSAMM/TUSK had wrong light cone
* CUP_TrackedVehicles_M1Abrams - Fixed: Shadow issue on the barrel
* CUP_TrackedVehicles_M1Abrams - Fixed: Some parts of the CSAMM cabling were not in the right selection
* CUP_TrackedVehicles_M1Abrams - Fixed: The model.cfg inheritence of the MBT Orlando (TUSK) was wrong, it was inheriting from the standard version, thus rendering the CSAAM gun pooped.
* CUP_TrackedVehicles_M1Abrams - Fixed: Transparent screen when PIP is off
* CUP_TrackedVehicles_M1Abrams - Fixed: Wrong tooltip for attributes
* CUP_TrackedVehicles_M1Abrams - Tweaked: Canister ammo angle
* CUP_TrackedVehicles_M1Abrams - Tweaked: Glow of panel lights was too bright , toned down
* CUP_TrackedVehicles_M1Abrams - Tweaked: Lowered the Center of mass for the M1's so that it doesn't flip over so easily. Can still happen, but you need to run down a hill and pull a sharp 180 degree curve.
* CUP_TrackedVehicles_M1Abrams - Tweaked: Moved Gunner Station up a bit to avoid breaking the gunner's back if he looks through his gun sight.
* CUP_TrackedVehicles_M1Abrams - Tweaked: NATO 2035 variants of the A2 now load M829A4 as default APFSDS-T for extra boom
* CUP_TrackedVehicles_T72 - Fixed: T-72 now supports new tank shell loadout system
* CUP_TrackedVehicles_T90 - Fixed: Added new shell loadout system to T-90
* CUP_Vehicles_Core - Fixed: Removed a race condition in the tank loadout script were RemoveMagazines could overtake addmagazines.
* CUP_Vehicles_Core - Fixed: some MP issues with shell loading

OTHER:
* CUP_AirVehicles_AN2 - & Let's see if this works
* CUP_TrackedVehicles_T72 - & added missing files
* CUP_WaterVehicles_Weapons - & Removed some source files
* CUP_WheeledVehicles_NewM1036 - & Some files were not checked in ?

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