Sid Meier's Civilization VI

Sid Meier's Civilization VI

Historic Speed
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Update: 1 May, 2017 @ 12:14pm

Update: 28 Apr, 2017 @ 11:02am

Update: 27 Apr, 2017 @ 8:56pm

Fixed glitch.

Update: 27 Apr, 2017 @ 7:51pm

Re-added options for Goody Huts and Barbarians under the Extended Eras ruleset.

Update: 26 Apr, 2017 @ 4:27pm

Update: 7 Apr, 2017 @ 3:45pm

Update: 6 Apr, 2017 @ 4:42pm

Science per population reduced to 67% (default 70)

Update: 26 Mar, 2017 @ 6:15pm

Removed science per pop and culture per pop reductions for now.

Update: 25 Mar, 2017 @ 8:54am

Update: 24 Mar, 2017 @ 5:47pm