ARK: Survival Evolved

ARK: Survival Evolved

Classic Flyers
Hiển thị 41-50 trong 68 mục
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Cập nhật: 11 Thg05, 2017 @ 10:58am

v2.31
Corrected placement for the newest version of the Flyer Totem.

Cập nhật: 11 Thg05, 2017 @ 10:29am

v2.30
Added server ini variable options for changing the stats of all flyers in this mod, or just by species. See the Admin Spawn Codes discussion for more details.

Added new features to the Flyer Totem. It has a new server variable to allow a culling session to start when the totem first appears. It also has new visuals to let you know when its going through a culling cycle and allows you to perform a manual culling at any time through its radial menu.

Cập nhật: 27 Thg04, 2017 @ 9:11am

v2.24b
Corrected the pillar texture for the Flyer Totem.

Cập nhật: 27 Thg04, 2017 @ 7:54am

v2.24
Added the Flyer Totem, an admin-only item which can be placed to monitor flyer spawn levels and automatically cull them down to max settings per species.

Please see the Admin Tools discussion for full information on how to spawn in and best use the Flyer Totem to stop any overspawning issues.

Cập nhật: 24 Thg04, 2017 @ 3:17pm

v2.23
Attempting to correct the wyvern overspawning by remaping their parent file.
Quetzes and Pelas seem to have a different overspawning issue; remaping their main spawners in an attempt to compensate.

Please perform the admin command destroywilddinos on your server to reset your population levels.

Update is off of this mod's usual Thursday updating schedule, but I felt it was necessary due to the impact it was having on CF servers. I am unsure if these corrections will have an impact on the overspawning, but I needed to try as soon as possible in order to know if these current ideas will be successful or if I need to research other lines of possible fixes.

NOTES (April 25th): Most tests for wyverns, quetzes, and pelas are showing stable, normal numbers while servers are running continually. We're still seeing increases in counts after a reset, but then they remain stable until the next reset. This is looking much more manageable. If you are still seeing high counts, make sure you performed the admin command destroywilddinos since this last update was released; if you are still seeing high numbers or continually increasing population counts, please post your findings under Bug Reports. Thanks!

Cập nhật: 20 Thg04, 2017 @ 6:51pm

v2.22c
Added the rest of the flyer dinos to the new admin spawn tool. Please see this post for more information.

Cập nhật: 20 Thg04, 2017 @ 1:15pm

v2.22b
Altered the Admin Spawn Scanner Tool. Again, I'll announce when its ready.

Expect at least 1 more update today. Its the only way to make progress on improving the mod, specifically spawns. Please keep in mind I keep updates to 1 day a week, which severely slows down the progress of the mod.

Cập nhật: 20 Thg04, 2017 @ 11:44am

v2.22
Remapped the Mega Wyvern and Mega Bone Wyvern to new versions to try to get them to spawn properly. This would only affect maps on which they normally spawn.

Added an admin tool to help test spawns. I'll announce when its ready.

If the admin tool functions well for me, I'll update once more this evening and broaden its features. Again, I'll announce when its ready.

Cập nhật: 13 Thg04, 2017 @ 4:08pm

v2.21
Removed the entries from the Fertilized Egg array. We found out what that array does - it allows any eggs added to the array to be spawned by any dino laying an egg! That's not what I was hoping for. Consider any special eggs gotten between todays updates to be an early Easter present!

Renamed the newly added Armor Stone to Wyvern Stone and restricted its use to only Wyverns.

Cập nhật: 13 Thg04, 2017 @ 2:50pm

v2.20
Added in the new vanilla ability for argents, pteros, and quetzes to be able to attack while on the ground. Also gave the same ability to the moth (vanilla moths do not have this ability).

Added a taunt ability (similar to what the Tapejara and Wyvern already have) to the argent, moth, pela, ptero, and quetz; press 'C' while on the ground to use. (The vanilla versions do not have this, so if the vanilla versions gain a cool new attack in the future that we want to add, those will have to replace these new taunts.)

Did a very minor update to the Wyvern blueprints; it appears they were trying to lookup their orignal vanilla files to see if they had layed wild eggs yet. Repointed that spot to the new wyvern files. Should stop the large amounts of eggs some servers were seeing. STRONGLY suggest performing 'destorywilddinos' command before testing (if you want to have an accurate test).

Added accessory sockets and saddle slots to the wyverns. This means they can wear hat saddle-skins now! This is a solid feature that extensively I've tested in my Saddle Slots mod and I'm adding it here as a thank you to everyone for their support as well as to make this mod fully compatible with my other mods. The vanilla hat saddle-skins they will be able to add are Santa Hat, Witches Hat, Bunny Ears, and Dino Glasses (if you have the means to craft them). Add my Dino Hats mod to your server for over 50 additional hat saddle-skin options for them and all of your other dinos!

Added a new item, an Armor Stone. This stone can be given to any dino with a saddle slot to give it a small armor boost (only 15 points, base). While useful for any dino, the true purpose of it is to be used with the new wyvern accessory sockets. Wyverns don't require or have saddles; in order to let them use hat saddle-skins, you must craft an Armor Stone in your inventory, drag the skin onto the stone, and then let your wyvern wear it in their saddle slot.

Added all fertilized eggs from this mod's flyers to a Fertilized Egg array in the mod's main primal file. My hope is that this might help with disappearing eggs. However, if this variable has unforseen consequences like summoning fertilized eggs all over the map, please let me know and I'll disable it.

Server ini setting variables need a lot more work and testing so they will be saved for a future update.