XCOM 2
LW2: Riftkeeper
Showing 1-9 of 9 entries
Update: 8 Jul, 2017 @ 6:14am

-New Item: "Rift Anchor", has no use in tactical missions but lets you prioritize soldiers to be summoned by the Rift Beacon (Idea by Oberfuhrer-Raziel)

Update: 17 May, 2017 @ 3:01pm

Update: 9 Apr, 2017 @ 7:23pm

-There can now be two riftkeepers in the last mission (depending on forcelevel)
-Riftkeepers will no longer attempt to cast rifts when affected by stasis

Update: 8 Apr, 2017 @ 2:57pm

- Units summoned by the Riftkeepers no longer drop corpses

Update: 7 Apr, 2017 @ 1:18pm

-fixed bluescreen protocol no longer working on sting grenades after my custom fix
-spawnrate raised slightly
-the riftbeacon no costs 3 corpses on all difficulty settings

Update: 5 Apr, 2017 @ 1:37pm

Update: 5 Apr, 2017 @ 1:32pm

- Sting grenades now properly disorient riftkeepers
- Suppression now prevents them from creating Rifts, but not from using their Psi Abilities!

Update: 4 Apr, 2017 @ 5:47pm

Update: 4 Apr, 2017 @ 10:02am